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Steam News · Jun 4
Hi Crafters! Today’s patch introduces a few new features, along with several bug fixes and improvements suggested by the community. The Boat Dock now allows you to recall your boat, similar to the Ship Recall Station. Containers, Splitters, and Mergers placed directly on a machine's input or output can now handle up to 600 resources/min, instead of being limited by the small conveyor section place...
Steam News · May 20
Hi Crafters! Today’s patch includes a few improvements and bug fixes: You can now craft using resources stored in nearby Crates and Containers, similar to the planet-wide Warehouse crafting system Tweaked player movement to make it smoother Fixed a bug where placing two conveyors too quickly could prevent them from connecting properly Fixed a bug with the auto-connect feature for Vertical Conveyor...
Steam News · May 12
Hi Crafters! Today’s patch v1.01 includes several improvements and bug fixes: You can now place Conveyor Splitters, Mergers, and Containers directly at the end of an existing conveyor Interacting with a Climate Regulator now opens a map similar to the Monitoring Screen, showing your climate regulation progress more clearly and making it easier to identify unregulated zones in late game Interacting...
Steam News · May 8
Hi Crafters! Today’s small patch (1.0i) fixes some bugs: 1.0i: Tweaked movement when walking in places with many changes in elevation. It should now feel smoother, some steeper slopes are now possible to climb but reduce your speed. It is now possible to snap a conveyor splitter to the output of a Producer. 1.0h: Fixed a bug with Conveyor Splitter You can now stack Conveyor Splitter again Added so...
Steam News · May 7
Hi Crafters, Today is the day — Eden Crafters 1.0 is now available! The game has grown a lot since the beginning of Early Access and now features 5 planets to explore and terraform, all included in the base game with no DLC required. With the 1.0 release, we’re bringing even more content and improvements to make the experience better than ever. What’s New in 1.0 New crafts, machines, and buildings...
Steam News · May 1
Hi Crafters! After an amazing Early Access journey, we’re excited to announce that Eden Crafters will officially launch in 1.0 on May 7, 2026! The game has grown a lot thanks to your support, and now features 5 planets to explore and terraform. With the 1.0 release, we’re bringing even more content and improvements to make the experience better than ever.
Steam News · Apr 7
Hi Crafters! Today’s small update introduces some new features for vehicles, along with some bug fixes and improvements suggested by the community. - Ship recall station now lets you choose which ship you want to recall - Added the Boat Dock: A docking station that recharges the batteries of nearby boats. - Added two-lanes road - New 5x5m platform borders and corners (you can choose the corner in ...
Steam News · Mar 20
Hi Crafters! Today’s patch fixes several bugs and finally makes Beds and Kitchens truly useful. Fixed an issue with Rail Supports / Conveyor Supports Fixed an issue with Container V2 Added Kitchen and Bed variants for Reinforced Compartments Kitchens can now quickly restore your health to full Beds now let you sleep through the night and wake up at dawn Changed recipe for Rocket on Pyraxis Thank y...
Steam News · Mar 13
Hi Crafters! Today’s update introduces some new items, along with several bug fixes and improvements suggested by the community. - New item: Tree Greenhouse V2: Efficiently produces Organic matter and can also be set to produce Wood - New item: Item Disposal: Destroys any items sent to it to prevent conveyors from getting blocked. - New item: Vertical Pipes - Pipes Hubs can now be connected direct...
Steam News · Feb 11
Hi Crafters! A small patch was released today. 0.81c: - Some Platforms recipe change to make it possible to craft it a bit earlier in the game (you'll need to build a Refiner and find some Basalt) - Backups are no longer in the .edencrafters/saves/ folder, and are now stored in a separate /backups/ folder. - Fixed a small bug with Forge - Updated some translations Thank you for your support and do...