

Steam News · Jun 28
Bug Fixes Fade-out animation: Fixed an issue with the fade-out transition not working correctly. Improvements Pixelation effect removed: Removed the pixel filter to improve overall visual clarity. Thanks for your continued feedback and support!
Steam News · Jun 3
Patch Notes — v1.0.6 Bug Fixes Minigame fixes: Fixed several bugs with the minigames and adjusted them to be a bit easier. Improvements Performance: Further performance improvements resulting in smoother gameplay. Scene transitions: Added a fade-out effect when switching between scenes for a smoother experience. Thanks for your continued feedback and support!
Steam News · May 18
Bug Fixes Elevator skip: Players can no longer skip to the elevator at the end without first activating all levers. Performance: Reduced lag spikes during gameplay. The main menu is no longer experiencing performance issues. Improvements Puzzle difficulty: Adjusted the puzzle to be slightly easier without making it too simple. Thanks for your continued feedback and support!
Steam News · May 11
Patch v0.4 - Puzzle Difficulty Adjustment Made adjustments to one of the puzzles, decreasing its difficulty for a better challenge. Changes Decreased the difficulty of one of the puzzles Think you can handle it? Let us know what you think in the discussions!
Steam News · May 11
Patch v0.3 - Puzzle Difficulty Adjustment Made adjustments to one of the puzzles, increasing its difficulty for a better challenge. Changes Increased the difficulty of one of the puzzles Think you can handle it? Let us know what you think in the discussions!
Steam News · May 11
Fixed a bug where your last checkpoint would not be saved properly, causing you to spawn at the wrong location when rejoining the game. Bug Fixes Fixed checkpoint not saving correctly on exit Players now correctly spawn at their last saved checkpoint Thanks for the reports! Keep them coming if you spot anything else.
Steam News · May 11
Doors have been reworked. Instead of dragging or sliding them open manually, you can now simply press E to interact with any door. Along with this change, the door system has been fully optimized to fix the bugs that came with the old approach. Changes Doors now open and close by pressing E — no more dragging or sliding Optimized door interaction system to resolve bugs from the previous drag/slide...
Steam News · Feb 13
Important Update About the DemoHey everyone,I’ve got an important update regarding the demo.After working on it for a while, the demo kept growing bigger and bigger. At some point I realized it didn’t make sense to separate it anymore.So here’s the decision:There will no longer be a standalone demo.Instead, everything is being merged into the full game. That means the first time you play, it’ll be...