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Steam News · Aug 15
Processing speed upgrades have been completely rebalanced. All upgrades now contribute meaningfully to smithing speed, with later-tier upgrades providing exponentially greater returns. A fully upgraded smithy processes items near-instantly.New speed values per level (max 3 levels each):Copper — +1.0 · Bronze — +1.5 · Iron — +2.0 · Steel — +3.0Mithril (sword & axe) — +4.0 eachAmethyst (sword & axe)...
Steam News · Aug 14
Smithing Balance & Processing Times All bars, swords, and axes now have tiered crafting times that scale with material quality. Bars (smelting time) Copper → 5s · Bronze → 6.7s · Iron → 8.3s · Steel → 10s · Mithril → 11.7s · Amethyst → 13.3s · Prismite → 15s Swords (smithing time) Copper → 5s · Bronze → 6.7s · Iron → 8.3s · Steel → 10s · Mithril → 11.7s · Amethyst → 13.3s · Prismite → 15s Axes (sm...
Steam News · Aug 14
Patch NotesPillar Behavior UpdatePillar now damages monsters caught in its impact radius, in addition to mining orePillar spawn logic now prioritizes ore nodes; if no ore is present in the scene, it will instead target a random monsterFixed an internal timer bug (Time.get_ticks_msec) — pillar's rainbow color effect now uses a per-instance delta counterProcessing Speed FixFixed a bug where all item...
Steam News · May 17
Decreased Lantern level needed xp per level to go further down from levels 2 to 6.