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Steam News · 5d
You can now add notes to your map. Notes can be minimized to an icon for less clutter, they can be edited, deleted and moved around. Health bars and combat wear bars are now displayed consistently whenever a character's portrait is shown in the camp (with tooltips for showing exact values) Movement is immediately unlocked after closing containers again Baba Yagas drop more loot now
Steam News · Oct 16
Fixed a bug where the party would sometimes get stuck when get attacked from the side or from behind while a character has counter attack lvl 1 active
Steam News · Oct 13
Fixed a bug that prevented the player from entering the dungeon from the camp.
Steam News · Oct 13
Improved Combat Wear-bar in Hired menu: Combat wear is now shown as tooltip when hovering over the progress bar in a character's portrait Improved German translation, fixed some UI issues in German version Fixed a rare bug where the view could get stuck in a diagonal direction upon "counterstrike"-skill which made restart necessary Fixed a bug that broke the equipment screen if 2 characters of the...
Steam News · Oct 10
Dverghold Soundtrack now available!Dverghold's soundtrack composed by renownded Dungeon Synth-artists Splendorius and Kurald Galain is now available on Steam! The soundtrack contains exclusive new tracks by Splendorius, making it essentially his first new album in years. A personal note he wrote about the music he wrote for Dverghold:"Working on this project came during one of the most difficult p...
Steam News · Sep 29
Fixed a rare bug on continuing a game, where the player would load back in dungeon where he last saved despite having returned to the camp already.
Steam News · Sep 28
Fixed a few missing Japanese translations for reputation changes and blessing-descriptions.
Steam News · Sep 27
The game now has a "quit & save" function in the dungeon. The player can quit the game and resume it exactly where it was exited even if inside a dungeon. Exiting the game during a dungeon delve does now not result in lost progress anymore. Some UI improvements and fixes especially for the German translation
Steam News · Sep 23
Added German and Russian localization, added a bunch of missing texts still in the Japanese translation.
Steam News · Sep 22
fixed a bug that caused "benched" characters (the ones you did not take on your dungeon delve) not to regain health fixed a bug where benched characters wouldn't need to recover despite gaining exhaustion if you returned without enough trophies.
Steam News · Sep 21
Small tweak: the player gets slightly better starter equipment after a TPK
Steam News · Sep 21
Scroll of Recall can now be bought at the upgraded Quartermaster If the party gets wiped entirely, the player can nonetheless keep all the gold he has in the inventory at that point. It is now ensured that the "pity characters" the player gets if all his recruits die and he can't afford new ones always at least contain one warrior and one mage.
Steam News · Sep 20
Fixed missing japanese translation for building upgrades Fixed traversable walls in Royal Quarters throne room
Steam News · Sep 19
- reputation changes in dialogues are now actually shown to the player
Steam News · Sep 19
Content Update 1 - "Pints & Prayers" The first major update to Dverghold is live. This update is mainly concerned with adding in missing parts that stuck out in the initial release, make the game feel overall more polished and complete and add in elements we had to cut originally for time constraints. Content update #2 is also already being worked on and will then continue the main campaign with a...
Steam News · Sep 19
Our first content update as we scheduled them for every 6-8 weeks. Contains: Priest menu with "Indulgences" (Trade-offs)/Blessings (bonus only)-system that allows you to modify the game's mechanics to some extent for the duration of your next dungeon run Blacksmith equipment fitting system - fit items to specific characters to make them better (but give them a penalty if used by anyone else) Funct...
Steam News · Sep 13
Good news, fellow dungeon delvers! Dverghold will participate in this year's Party-Based RPG Fest starting on September 14th! But that is not all ... our first content update is also about to drop and we are working hard to release it still during the festival - let's see if we can make it but things look good. Generally our content updates are planned for approximately every 6-8 weeks a piece and...
Steam News · Sep 4
Fixed item stats display using a very hard to read color in dungeon ui
Steam News · Sep 2
A bunch of UI layouting fixes and improvements in the camp Weapon/armour stats get displayed in the Blacksmith Shop Upgrade Arrows disappear if you can't upgrade an element in the camp anymore
Steam News · Aug 19
Fixed the minecart with slag in the Works level Various minor UI inventory fixes Made movement feel a bit smoother