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Steam News · Aug 31
- Fixed some small errors with displaying keyboard controls, as well as various minor bugs. - Fixed numerous issues with tile layering, particularly an egregious one in a mid-game area. - Fixed a small bug with items with temporary effects. Also ??? Why did I list the previous update as being on August 8?
Steam News · Aug 26
-Added a speedrun timer. -Changed a tiny bit of dialogue in a late-game cutscene to fix a continuity error. -Added a small cutscene to clarify an unintentionally muddy detail. -Changed a detail in the credits. -Fixed steam screenshots not working.
Steam News · Jun 25
Slightly changed the locations of a few grapple blocks in the mid and late game, in order to avoid players being clipped out of bounds and softlocked in select edge cases. Also, fixed a potential softlock in the final area. I apologize for the rapid fire patches as of late - If I see something I didn't intend, even if it's just a small avoidable thing, I want to fix it asap!
Steam News · Jun 22
Fixed a minor bug that caused a specific enemy to behave unexpectedly upon finishing an early stage in a specific state.
Steam News · Jun 19
Exactly what it says on the tin! Dungeon Gals is part of the Games for Pride 2026 sale, put together by AAPI in Gaming! Lots of LGBTQIA+ games by queer developers are in this sale in addition to DG, so please take a look!It's also been nearly two months since Dungeon Gals released, and the reception has been far beyond anything I imagined it would have been! Thank you all so much for the warm rece...
Steam News · Jun 19
- Fixed an oversight that caused a minor graphic to be deactivated in a certain area upon return. - Added a tablet in the Ruined Village, which explains that Wendy can hang off of the side of grapple blocks and use that to easily jump on top of them.
Steam News · Jun 13
I was a silly goat and forgot I had a debug object in the hotel room. Whoops~
Steam News · Jun 11
Same patch notes as before, but with two additions: - One of the campfire scenes will have its visuals changed depending on your accessibility settings. - A new content warning has been added to a mid-game area, warning the player beforehand of a potentially unusually upsetting sequence. The previous patch accidentally introduced a bug that prevented a mandatory cutscene from fully starting. This ...
Steam News · Jun 10
There was a bug with the update that caused a story-mandatory cutscene to not play correctly. I've reverted the build back to v1.1.1.
Steam News · Jun 10
I worked on this on-and-off so I might forget some of the changes I made. Oops. - Fixed a crash with an NPC in the Great Library after changed dialogue - Added a book to the town library which clarifies your savings matter at the end of the game. - Added a note in the Sky Monastery to clarify what an item is. - Fixed an error with symbol control glyphs. - Changed a small bit of Rosa's hotel dialog...