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Steam News · Aug 9
The image above is a concept of what the plushie will look like. We need to show Youtooz that there’s enough interest to make Doug a real, huggable plushie, and we need 200 supports to make it happen! So this little guy needs your help! We have 7 days to reach 200 supports, and you can support the project for $3. That $3 will be added to the full price of the plushie later, once it starts selling....
Steam News · Aug 6
Quack!We're so excited to be part of the Wholesome Games Celebration. And as part of it, Duck Side of the Moon is now available with a 25% discount for a limited time!Big thanks to the amazing people at Wholesome Games for organizing this event and supporting so many developers!
Steam News · Jun 25
Hey fellow Ducknauts! 🦆Summer has officially landed, and so has a sweet discount!Duck Side of the Moon is participating in the Steam Summer Sale, which means you can now pick up the game with a 20% discount. The discount will be available until July 9th.Whether you’re enjoying the sun outside, or blasting off on a cozy space adventure, we hope you have a lovely summer! ☀️🚀
Steam News · Jun 19
Hey there, fellow Ducknauts! In the past month since launch (time flies!) we've received some feedback that our pricing was too high in certain currencies and regions. Therefore, we have now updated our regional pricing in a number of territories. Steam’s pricing cooldowns meant we couldn’t make these changes immediately, but we’re glad to have them in place now and hope this helps make the game m...
Steam News · May 19
Hey everyone!We’ve been hard at work tackling some of the biggest remaining issues, and today’s hotfix is a big one. Thank you to everyone who sent in bug reports, save files, and feedback. It really helps us track these down faster.Please note: some of the fixes listed below contain spoilers for late-game content. Main fixes:Fixed the Meteor River softlock: the river should now always keep moving...
Steam News · May 15
Quack! Hope you all had a great week! We read your messages and it's time for another hotfix! 🦆 Today's fixes:- Fixed a bug where Shell Hatcher accessories could sometimes not be picked up- Fixed a soft-lock where a gate would sometimes reset after traveling to Lightholm- Fixed a rare soft-lock where a late-game item could disappear after traveling between Lightholm Please know we’re still working...
Steam News · May 14
We just hit >50 reviews, taking us from Positive to Very Positive! Thank you so much, to everyone who left a review. And if you enjoyed the game and haven't left a review yet, it would mean the world to us if you did!All that aside, we're continuing addressing some of the issues everyone has reported ❤️Fixes:Fixed Gadget UI showing the same gadget icon and name twice when collecting a third gadget...
Steam News · May 13
Note: This post contains spoilers for events that take place past "The Slingshot Manouevre" quest.Hey everyone, the day has finally arrived!Our most requested feature is finally here. You can now travel between Boogiedale and Lightholm!Additions:Upon retrieving the engines from Gresh you will be able to return to Lightholm by talking to Cody the conductor.Fixes & QoL:Fixed being able to craft item...
Steam News · May 11
Hope you all had a great weekend, we saw some new bug reports coming in this weekend and we're hard at work addressing them. Here's what we have resolved so far:Additions:There is now an "Emergency Return" button in the Pause Menu for if you get stuck in / under any terrain. Pressing this button will get you unstuck, but please use it with caution.Fixes: Be aware the fixes below contain spoilers f...
Steam News · May 8
Another day another hotfix. Thanks everyone for sending in reports, sending over save files, etc. it really helps us track down those nasty bugs!Additions:New (highly requested) Controls settings have been added for Look Sensitivity and Look Smoothing.Fixes: Be aware the fixes below contain spoilers for the full game.Fixed some achievements not being given out. If you have made a save prior to thi...