

0 followers · 0 likes · 0 posts today
Steam News · Jul 23
Whoops! ːnayː Fixing our mistakes quickly as we can... There was a tip that FPS were dropping on some GPUs and we sorry for that. Our cooling system was not working properly after extending room segments path and tanking your precious FPS — definitely not the experience we wanted for you.GL HF ːrockonː
Steam News · Jul 22
This time we are introducing a content update! Our focus was on extending the game experience and making it more detailed, so what do you get? New Puzzle RoomsWe've spent extra time expanding the level generator.The Setup: Every run now consists of a bigger set of rooms, whereas before that, you had only 3 segments.The Pool: We've added 5 brand-new rooms, bringing the total pool from 5 to 10. New ...
Steam News · Jun 10
Hi everyone!Our original vision for the game was to create a "one-shot" experience where every run felt distinct and final. We wanted players to live with their choices and their mistakes. ːDTwentyːHowever, we've been listening closely to your feedback, this idea is more "game breaker" rather nice feature, so we decided to add Quick Saves and Quick Load system for you. Now, no matter what, you wil...
Steam News · May 21
Hi! We just released a patch focused on the rendering side of things and resolving the known "black screen" issue. Here is what’s new ːmediconː:New Graphic Options: Rendering modes have been added to the settings, allowing you to switch the quality and type of the renderer to best fit your hardware.Stability Fixes: Squashed some bugs that were causing visual issues and crashes.Technical Polish: Op...
Steam News · May 14
Hey everyone!The update has been released. Thanks for waiting ːsteamthumbsupːSteam AchievementsThere are now 20 achievements to collect! Some are simple, and some are not. Also, there are some "easter eggs". ːsteamhappyːControls & MovementWhile we were focused on the initial release, we knew the controls weren't quite perfect. Your feedback helped us pinpoint this.Movement: Should be more enjoyabl...
Steam News · May 3
Hi everyone!We are getting very close to pushing a new update, but while we finish up testing, we wanted to give you a little sneak peek.Steam Achievements integrationAlmost here! You might have noticed that Steam is already showing that the game has achievements - we are currently busy making sure everything works as intended, before flipping the switch to publish with a new build.For the Speedru...
Steam News · Apr 26
Hi everyone,We have been looking at the game’s physics to make interactions with the world feel more friendly. This small patch updates the logic of how objects behave when you move them or stand on them in the water.Changes ːsteamthisːCollision Logic: Updated logic with physics when grabbing and pushing objects against each other to prevent them from sticking together.Water objects: Updated how f...