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Steam News · 6d
Changing the Shape of a DREGS MissionLet’s start with why we’re making a change.Recently, we interviewed players who we believed would enjoy DREGS. People who had seen the game, understood what it was, and still decided not to play it. We wanted to understand what was holding them back. The most consistent answer was also the most useful: DREGS looked fun, but its overall structure felt too simila...
Steam News · Jul 30
Happy International Friendship Day! To celebrate the bonds that hold a crew together we’re dropping our first major update. In DREGS friendship means blame, betrayals, and spectacular crew fails.Since launch, you’ve sent us a mountain of feedback, bug reports, clips, and suspiciously conflicting stories about what happened to your crewmates. We’ve been working through all of it.This update introdu...
Steam News · Jul 28
DREGS is a co-op horror game, not a traditional metroidvania, metroidvania design had a major influence on how we built levels. Particularly the idea that exploring a map should be about more than moving from one room to the next. We wanted every map in DREGS to be something players gradually learn, unlock, and eventually master.What Is a Metroidvania?The term “metroidvania” comes from Metroid and...
Steam News · Jul 23
To everyone who joined us for DREGS’ launch weekend: thank you.Watching you venture into the darkness, recover questionable salvage, and find increasingly creative ways to get your entire crew killed has been incredible. We’ve been following your streams, reading your reviews, and working through the feedback you’ve shared with us. Your enthusiasm has meant a great deal to our small team.We also w...
Steam News · Jul 18
Nine months ago, T-Minus Zero Entertainment was shut down by our former parent company. We weren’t ready to walk away so we rebooted the studio as a small independent team and immediately began building something new.DREGS is that game.Launching into Early Access is only the beginning for DREGS. We have plenty of ideas for where the game can go, but we also want its future to be shaped by the peop...