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Steam News · Sep 1
Hello everyone! Here's another update, thank you all so much for the feedback, both here in the community and on Discord. It really helps us catch critical issues and other rough edges, so please keep it coming.This update overhauls player speed, armor and stamina balance, adds the tenth quest "Time Served" along with new gear, medicine and achievements, improves monster and bandit behavior, and f...
Steam News · Aug 11
Hello everyone! Here's another update, thank you all so much for the feedback, both here in the community and on Discord. It really helps us catch critical issues and other rough edges, so please keep it coming.This update moves the game to Unreal Engine 5.8, adds new items, gear and a batch of achievements, reworks crafting, economy and survival balance, improves bandit AI, and fixes a wide range...
Steam News · Jul 31
Hello everyone, a certain number of changes have accumulated after the early access launch that we didn't manage to write down, since everything was done in a bit of a rush. Thanks to your feedback here and on Discord, it really helps to find critical things and other flaws.This update focuses on quest reliability and combat balance - every quest was re-checked and fixed, monster health, weapon sw...
Steam News · Jul 25
Hello survivors!To celebrate Dreadweave launching into Early Access, we're giving away 10 Steam keys to the community. Bring your friends and step into the dark with us!We'll pick the winners randomly, so everyone has an equal chance. 🔥How to enter:Join our Discord serverHead to the #giveaways channel and click the 🎉 button below to enter!That's it! Feel free to invite friends who'd enjoy a surviv...
Steam News · Jul 17
Hello everyone, today we have another demo update. We look forward to your feedback!This update improves inventory and progress saving, adds new atmospheric sound effects, weapon inspection and enemy behavior, and fixes a wide range of bugs across combat, the map, and the interface.UpdatesAdded the ability to close the inventory when opening a crate with the "E" key (not only Tab)Added saving of t...
Steam News · Jun 1
Hello everyone, today we have another demo update. We look forward to your feedback!This update brings new progression systems, armor durability and repair mechanics, additional skills, dynamic difficulty balancing, expanded monster behavior, and major progress on several key locations across the map.UpdatesArmor durability and repair tools have been added. Armor with 0 durability no longer provid...
Steam News · May 18
Hello everyone, today is another update for the demo version. We’re looking forward to your feedback!UpdatesContinued optimization work - updated HLOD settings, added culling for various small objects on the map, reduced vegetation draw distance, and other improvements.Added new weapons — AK-74U, AS Val, AKMS.Added first 3 weapon attachments — PSO optical scope, PBS suppressor, and Kobra collimato...
Steam News · Apr 13
Hello everyone, today is another update for the demo version. We’re looking forward to your feedback!UpdatesAnother performance bottleneck turned out to be the number of draw calls. HLODs have been added to the map, which at a certain distance merge parts of the map into a single model with one material, reducing the number of calls. We’re still experimenting with the settings and continuing to mo...
Steam News · Mar 24
Hey everyone, we continue to improve the game based on your feedback. Thank you for filling out the survey and writing in Discord. In this update:UpdatesA significant amount of optimization work has been done — the main bottleneck for now is the CPU. Monster logic has been optimized, item culling has been added across the entire map, weather and particles have been optimized, wire physics have bee...
Steam News · Mar 8
We continue to improve the game and carefully follow your survey responses and feedback. Thank you for helping us make the game better! In this update:UpdatesMany players complained about the lack of loot in locations. We've placed crates on all map locations, including the Reverse Side. In some places, the number of loot boxes has been increased. We also added a few hidden stashes.Increased ammo ...