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Steam News · 6d
- You can now teleport to the Wardens' Crucible from the map menu. - Added an equipment configuration point next to the final boss. - The final boss now has more prominent telegraphs for melee attacks. Additionally, his HP, stun power, hitboxes, and attack timings were slightly adjusted. - More Runes should now count for the purposes of Elementalist and Spiritualist achievements. - Versatility Run...
Steam News · Sep 1
Divinum is a wonderful looking pixel-art hack-and-slash action-adventure with some fun exploration, and now officially supported on Linux / Steam Deck. Read the full article here:
Steam News · Aug 31
- Sanctite drops from enemies were increased across the board. - Trial menus now tell about the trial abandon/restart feature. - The Trial of Aspiration in Shimmering Caverns received multiple adjustments that should make it more fair. While the final difficulty was doable even without any upgrades, this one was disproportionately harder compared to the other trials. - Fixed an issue with wall jum...
Steam News · Aug 30
- Fixed a bug where the player could get locked out of getting Crystalline Resonator. Existing saves in this state should be also fixed. - Fixed the Fury: Devastation Mastery failing to cause damage. - Fixed Apotheosis failing to trigger some effects on entering Furious Surge. - Increased Sanctite drops from undead enemies in the Coast of the First Heroes - A few map openings leading to important ...
Steam News · Aug 30
Fixed some encounters with projectiles not working correctly.
Steam News · Aug 29
- Fixed the Reflection achievement being impossible to obtain. - The Crucible completion indicator should now never get reset. - Fixed the Wrath rune being able to destroy walls in an unintended way. - Fixed a few cases where the ambient audio was not playing. - Music should now play during all Trials of Aspiration. - Fixed a few cases of Fjor getting stuck in a platform or being able to climb out...
Steam News · Aug 29
- Fixed a bug where Fjor could get stuck in the air after attacking immediately after falling off a platform. - Big fixes for Sanctite performance. - Minor overall performance improvements. - Fixed certain cases where walls could be destroyed from the wrong side.
Steam News · Aug 28
Divinum has finally launched! I can't thank you enough for your incredible support throughout these 10 years since the game's development began, and I really look forward to seeing what stunning combos and creative builds you can come up with!Here is the initial post-release plan for the game:Identifying and fixing bugs and balance issuesAddressing player feedback and suggestionsLocalizing achieve...
Steam News · Jul 14
Divinum launches on August 28, 2026 for Windows and Mac!Also, a new trailer just released! Among other exciting things, here you can get a first look at a brand-new weapon!Thank you to everyone who played the demo, shared feedback, and supported the game throughout development. I can’t wait for you to experience Fjor's full adventure, master the combat system, find secrets, fight bosses and discov...
Steam News · Feb 23
Divinum demo is now updated to 0.39.1 with extended story prologue and huge improvements to animations, movement, and combat flow. Try the updated demo and find out who arrived at the island aboard the mysterious ships!Saves from previous versions may work, but it is recommended to make a new one, at least for the prologue, or you will miss content. This is the final content update for the demo.