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Steam News · Aug 10
July is always a bit of a weird one, especially here in Denmark, as we have a lot of summer vacations taking place during this month. As a result, the monthly is a little different this time round, as we look at a new trailer and a minidoc that was released recently! But I don't want anyone feeling like they are missing out on the regular schedule, so there's a segment with some new art and stuff ...
Steam News · Jul 21
I'm super pumped for Dinolords, because it brings together some really interesting gameplay mechanics - the latest trailer shows some of it off. Read the full article here:
Steam News · Jul 6
Woah, June came and went faster than a Epidexipteryx can eat a Cerambycinus beetle. We are just in the tail end of a big heatwave here in Denmark, and it seems most of Europe has been feeling pretty hot over the last week - I hope everyone is doing all right and remember to drink water.This month, we are talking about a certain kind of fog, and looking at some of the new things that have made thei...
Steam News · Jun 4
One day eats the next, and before you know it, it's time for a new edition of Dinolords Monthly! Fresh off the press (or, well, my keyboard I guess), this time we will be talking about construction and destruction of buildings, some cool tech in Entities/DOTS, and ending with some concept art and new models.So strap in and lets set sails on this Viking ship of updates!To construct or destruct, tha...
Steam News · May 1
Welcome to the April edition of Dinolords Monthly!This time we are going to talk a little in-depth about level design and what considerations are important for making a good map for Dinolords, and a quick look at two of the newly updated Dinosaur models that are making their way into the game.Let's start with venturing into the wilds and see how a level is designed!Leveling up LevelsLately we have...
Steam News · Apr 1
It is once again time for a new edition of Dinolords Monthly where we check in with development of the game and what has been going on behind the scenes since last time.This time round, we are having a look at the new and updated T-rex, we are frolicking in the forest, and we are looking at some of the new stuff that is currently being worked on so strap in, arms and legs inside the ride at all ti...
Steam News · Mar 5
Whew, February was over so quickly I almost missed it. But that doesn't mean anyone has to miss this edition of Dinolords Monthly!This time, we are looking back at a big convention, some clever CPU shenanigans, and how to make the world of Dinolords feel real and tangible!Copenhagen Gaming WeekThe biggest Danish event for all kinds of gaming and play was held at Bella Center in Copenhagen, and sim...
Steam News · Feb 6
Two Dilophosaurus go round the outside, round the outside, round the outside. Guess who's back, back again? Monthly's back, tell a friend!It's been a while! Christmas and new years happened, and with Michael's big new years post, we decided to skip the regularly scheduled Monthly, but that means that this edition is just that more meaty! So saddle up your Utah Raptor and let's dive straight in, st...
Steam News · Dec 29, 2025
Hello everyone,Michael here. I’m the CEO of Northplay and Game Director on Dinolords. Frederik/panxter usually writes our Steam updates and he is a much wittier writer than me, but most of the team is taking a well deserved holiday after an eventful year. This, however, gives me an excellent opportunity to share a small end-of-year update from me personally.I’m used to talking about the ‘We’ in No...
Steam News · Dec 22, 2025
To paraphrase Mariah Carey, all I want for Christmas is to ride a velociraptor into battle against a legion of Vikings trying to assault my precious fortress in Ipswich. Thanks to the magic of Father Christmas (and developer Northplay), my Christmas wish has come true. Time-travelling adventure Dinolords may sound like a joke, but its latest alpha test shows me that it could have what it takes to ...