

Steam News · Sep 30
This crash was affecting users who played the Demo, got the full game, then uninstalled the Demo.The uninstall was removing some key full-game files. We've fixed the root of the problem but for anyone experiencing this issue you need to follow these simple steps to get back to normal.Right Click Dig Too Deep in your libraryPick PropertiesPick Installed FilesPick Verify Integrity of Game FilesThis ...
Steam News · Sep 23
After a year of work..... today is finally THE day. For the past year, the team at PUG has grown from one person with some conceptualized boxes, a throwing mechanic, and a dream ..... to 9 members, a workers co-op, and something tangible and real and available for purchase!! Our team has poured MANY hours, ideas, late nights and LOVE into this game... and now it's finally come together and is read...
Steam News · Sep 16
We've been building Dig Too Deep with controllers, Linux, and Steam Deck in mind from the start. There has been a lot of iteration and tuning especially with what controls feel good. When the game launches the Store Page will say "Steam Deck Compatibility: Unknown" because Valve has no pre-release process for getting the green Verified check.Instead they wait for you to play it. They gather metric...
Steam News · Sep 13
Seattle Indies Expo was a huge success. Over 100 people stopped by to play, hundreds of pixely goblin stickers were given away, and the team got to meet so many people interested in the idea of Cooperative game development. Now we are focused on our Early Access launch which is just over 1 week away! Our members are busy testing, preparing launch materials, crossing T's and dotting I's.Just 1 year...
Steam News · Aug 18
As we work on polishing up the game for SIX in a few weeks (Seattle Indies Expo, check them out at ! ) , we have been diligently working on squashing bugs and adding features! Check out the changes below, and as always, we appreciate any feedback/concerns/bugs you might find with the update in our Feedback & Bugs channel on the official discord. Time to get digging! ...
Steam News · Jun 16
New Features- Gamba Perk added - Gambling your goblins wasn't enough. How bout a perk that gives you a chance to keep picking perks? (Thanks Noita)- Wake Up Perk addeed - Maybe Ol Berta doesnt have a ton of use for a perk that revives half the gobbos every wave, but other trolls will! Maybe Berta's feeling lazy and you want this one to help her out anyway. You do you.Changes- Gamba perk balance an...
Steam News · Jun 12
Games can only ever put their demo in Steam Next Fest once. We're putting ours in this one. It's a crowded field with 1000's of games from developers just like us. Summer Next Fest starts June 15th. We've worked incredibly hard to make the best demo possible with hours of blood, sweat, and goblins. Now you can unlock both Acarash and The Goblin King for the full game with Demo achievements!New Fea...
Steam News · Jun 3
Its time for Progress and Achievements!After the fall of the old world, there was a boat load of crap lying around. That crap had to go somewhere, so the goblins built the Hall of Crap! Every relic found unlocks new ideas for the goblins (perks) and marks an Achievement in goblin history.Check out the new Hall of Crap for achievements, Bestiary (coming soon), Stats, and game credits.New Features- ...
Steam News · May 29
This update expands on a part of the game that has existed for a while but always seemed secondary. Throwing goblins is clearly more fun than throwing hunks of metal. Goblins love it too. But every once in a while there's a good reason to toss iron instead. Give it a try. You might like it. New Features - The "Big Iron Ball" finally got some love. Now it's a great weapon against the baddies. Throw...
Steam News · May 25
One of the big things we want to accomplish with our game is bringing new ideas to the world of game development. As huge as AAA games are, they often fail to properly credit people who contributed, or play political games with the Credits entries. We think that's crap. If someone worked on the game they deserve credit. Not only are our Credits clickable links out to portfolios but they're visible...