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Steam News · Sep 13
*Military supplies no longer disconnect players *Worms Die gracefully *Fixed YEET explosion *Contamination markers disappear
Steam News · Sep 12
There are so many changes and fixes that I'll just write it in textAs a consequence of getting a working game out early, the game in all honestly was really repetitive and boring. There is no uniqueness or true danger in the game, losing is just a small setback and players can fall behind and their save is effectively ruined. This is still an issue, but slightly mitigated with difficulty setting a...
Steam News · Jul 31
Reworked settings setup, so that all machine should initialize them correctly, if your values are wrong then restoring to default should fix. There were race conditions in the settings setupThey should all be fixed, but some settings are lost with this update, restoring to default will fix those lost settings. V-sync does not work on some monitors, this is some weird driver issue that is not menti...
Steam News · Jul 30
Features*Added player damage feedback.*NEW Zombie Variant: Slammer*NEW ENEMY: Worm*Worms Spawn if you stay in the hole at night.*Enemy ragdoll limbs can be detached with enough force.*Unity Diagnositcs, if you encounter errors, a report will be send to a dev. (I intend to include this only while players are getting game breaking bugs. That I can't reproduce)Changes*Increase value of all ores excep...
Steam News · Jul 23
Big fix in After the gate breaks you should no longer be a floating camera or in a broken state.Features*Shovel can hit enemies*Enemies Spawn fasterBugfixes*Fixed Game breaking after zombies break the gate.*Enemies die correctly when host kills them*There's a lot of minor fixes I don't rememberKnown Issues*Sometimes bows Don't appear in the hands of players.*Resetting after losing will result in s...
Steam News · Jul 21
Rolling back to hotfix 1 for the time being
Steam News · Jul 20
Thank you all so much for playing I have never had player counts like these before, so I'm nervous to break something with an update. However there are a lot of fixes and improvements that need to see the light of day so here we go: If this version breaks the game for you, I will add a Last patch beta branch so you can still play while I fix issues with new versions.However there are no backups fo...
Steam News · Jul 19
Features *Game pauses when all player have the pause menu open *FPS walking animation *Player Walking Sounds *Underground Ambiance Bugfixes *Bow Upgrades should now load correctly *Added the bottom side of the hole. *Correctly Syncs equipped items. *Moved Gate Lock Down a little. *Improved Gate Repair Terminal Interaction text. Known Issues *Sometimes game does not start correctly, restarting shou...
Steam News · Jul 17
After 2 months of development.Dig For Your Lives has officially launched in Early Access!Whether you're playing solo or with friends, your goal is simple: dig deeper, gather resources, upgrade your equipment and survive wave after wave of zombies.This is only the beginning. The current version is a prototype, and many features are still in development. Throughout Early Access, I plan to expand the...