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Steam News · Aug 1
Hi everyone!This update is a bit smaller than I originally planned. I wasn't able to finish everything I wanted, so if you're planning to start a brand-new playthrough, I'd actually recommend waiting for the August update. It will include the remaining content I originally wanted for this release, making it a much better experience to start from the beginning.The biggest addition in this update is...
Steam News · Jun 15
I've added a new piece of equipment to help players who were having trouble locating items.Introducing the Handheld Metal Detector! Unlike the regular metal detector, this one scans the exact spot you're looking at and gives you a signal when you're close to an item. The idea is to use it after you've already detected something with the standard metal detector, making it much easier to pinpoint th...
Steam News · Jun 13
Fixes & Improvements Fixed a critical issue where items could disappear from shelves. Added a new head shake animation for customers. Furniture now returns to its previous position if you try to place it in an invalid location. Reduced the costs of Drones and X-Ray tools. Thank you for playing Dig & Deal! More updates and improvements are on the way.
Steam News · Jun 6
This is a small patch focused on fixing several annoying bugs reported by players.FixesFixed a bug where chests could disappear when being opened.Items now drop to the ground when a shelf is sold instead of disappearing.Fixed a crash that could occur if a shelf was removed while a customer was choosing an item from it.Fixed an issue with the customer phone-checking animation.Fixed a bug where dial...
Steam News · Jun 5
A new update is now live!New FeaturesRagdoll Physics AddedCustomers now react with full ragdoll physics when slapped! Watch them stumble and fall in a much more satisfying way.Item DropsCustomers now have a 45% chance to drop an item when they're slapped. (but be careful with your shop's reputation!).Improvements & FixesAdded phone-checking animation for customers in queues.Various small bug fixes...
Steam News · Jun 1
Changes & Additions Terrain is now a bit more slippery, making it easier to get out of holes. Added a Head Bobbing Toggle option. Added the Laser Drill achievement. (This achievement was added because it's important. Other new achievements will be added together in a future update.) Developer Note: From now on, updates will be less frequent, but they'll contain more meaningful changes and content....
Steam News · May 28
I’ve started putting more focus on polishing the overall gameplay experience! Added Added head bob while moving Added held item bobbing while walking Treasure maps now get a checkmark after you find the treasure they lead to Fixes Fixed an issue where shelves could incorrectly display a “Shelf Full” warning even when space was available Fixed task-giving NPCs getting stuck in bugged states Fixed t...
Steam News · May 26
As a solo developer, development takes time, but I’m continuously working on improving the experience and adding new content every month.Your feedback plays a huge role in shaping the future of the game. Thank you for the support!
Steam News · May 20
My cast comes off tomorrow, and right after that I’ll be shifting focus toward polishing the game and preparing larger upcoming updates. This patch is mostly focused on fixes: Fixed an incorrect time label in the “Digging License” description (it now correctly states permission to dig until 11:00 PM instead of AM). Corrected a display issue where the “Call for Help” fee was shown incorrectly. Adde...
Steam News · May 12
Quick personal update: my surgery went smoothly, but my hand will stay in a cast for about two more weeks. Development is a bit slower than usual for now, so thank you for your patience and support. You guys are the best! Changes Fixed an issue where resolution settings were not being saved. Cats can now walk onto carpets..?!?? Fixed an issue where the last daily event could repeat indefinitely.