

Steam News · Oct 1
Hi everyone! The new update is finally here! Let's take a look at what's new:🥐 New Croissantpillar designs are in!The winners of our latest Discord event, the Croissantpillar Contest, are now officially in the game!You'll notice a new look for some of the Croissantpillar variants, directly inspired by our favorite designs from the event. We also took the opportunity to update the tasty modifier ic...
Steam News · Sep 17
Hi everyone!We've got quite a bit of Die in the Dungeon news to share today: a new free update is on the way, we're looking for more testers, and the game has officially made its console debut!Let's get into it! 🐸🆕 A New Free Update is Coming!We're currently working on our fourth free post-launch mini-update, featuring a wide range of content, including: a new event, lots of bugfixes, and a highly...
Steam News · Aug 18
Hi everyone!Just a quick hotfix to address some of the most common issues from the latest update. Thank you for your feedback :)Full Changelog:Modified Regen modifier to not reduce value on Turn 1.Modified Simple Bridge spawn rate (slightly reduced).Fixed softlock when resuming certain old savefiles.Fixed incorrect icons being rendered during events after Bridge tiles.Fixed dice not being able to ...
Steam News · Aug 12
Surprise!✨The dungeon has a few new surprises waiting for you in this free update, including: new content, a big discount and even a very tasty plushie!🗺️ Map Redesign and Bridge Tiles!The map is finally getting a new coat of paint, along with improved clarity and more breathing room for all icons. We updated both the map itself and its tiles, including some very cute new icons for all bosses!And ...
Steam News · Jun 16
Hi everyone!Looks like an error was introduced in yesterday's build, preventing achievements and Supporter Pack skins from working correctly in-game. This should now be fixed with this update, sorry for the issue!⚠️ If you want to restore already completed achievements, please go to Settings > Gameplay and press "Refresh Achievements".Full Changelog:Fixed achievements not working correctly on Stea...
Steam News · Jun 15
Hello everyone!Today we have a new mini-update ready, a big discount for the upcoming Steam Summer Sale, and the final stretch before the DITD Board Game campaign comes to an end!🎮 Better Controller SupportThis new update is primarily focused on improving controller support and navigation throughout the game as we continue preparing Die in the Dungeon for consoles (more news on this soon!).We've i...
Steam News · May 26
Hello everyone!After months of work alongside Roomiz Games, we're beyond excited to finally announce that the Kickstarter campaign for the Die in the Dungeon board game is now LIVE!This is a full tabletop adaptation of Die in the Dungeon, reimagining the videogame's strategic dice combat into a physical cooperative board game experience for your living room (or your nearest pond, for immersion 🐸)....
Steam News · May 21
Hello everyone!It's been three weeks since Die in the Dungeon launched in 1.0! How have you been enjoying the game so far? We're overwhelmed with all the comments, reviews, fanart and videos you shared so far, they really made us even more grateful for this community!Early Access was the perfect opportunity to refine and improve Die in the Dungeon over many updates, but now that we're officially i...
Steam News · May 12
Hi everyone,Our publisher HypeTrain just revealed a brand new game with a public playtest, and we believe a lot of you will dig it!Charlatan is a roguelike built around slot machines and dirty tricks. You rig the reels, bend the rules, and try to outsmart a cursed amusement park before it claims your soul. If you love the "build a broken combo and watch it snowball" feeling from Die in the Dungeon...
Steam News · May 8
Hi everyone!One week after launch, we're pushing another hotfix! We're also planning a regular update focused on general bugfixing and other changes later this month. A big thank you to everyone who took the time to write a review, send feedback and just share the game during 1.0 release!Full Changelog:Added button to change difficulty on character select screen when using controller.Added missing...