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Steam News · Aug 25
Dice Gun Commando 1.0.2 is released!This adds enhanced tutorialization to Combat Training (aka the tutorial), explaining the core mechanics quickly while keeping popovers to a minimum. Additionally, it adds more quality of life features (you can now hide tooltips!) and bug fixes (locked mobs no longer get pushed around!).For the folks who played the beta versions of this build at 2D Con this weeke...
Steam News · Aug 10
Dice Gun Commando 1.0.1 is released!Its focus is on improving the new-player experience, making it more intuitive to learn how the game is played. It also adds quality of life changes (like making Knockback less wild) and bug fixes (like dice creation mods now actually...you know...creating dice).Features:The game now asks you to configure your brightness before starting your first run.You can now...
Steam News · Aug 4
(Early work on the new Desert Outpost location.)Hi, all! Dice Gun Commando has been out for almost two weeks, so it's time to talk about what's next after the 1.0 release.tl;drNext patch update is 1.0.1, focused on improving new-player experiencesNext minor version update is 1.1, introducing new features and contentThese releases (and future ones) will come out when time permits due to solo-dev fi...
Steam News · Jul 29
Bugfix build 1.0.0.4 is live! Changes: - Combat Training no longer awards Dust, and more clearly calls out that Stars and Dust aren't awarded. - Run end messaging for Combat Training made clearer that it's not a real run. Bugfixes: - Fixed Draw not being in the Keywords dictionary. - Fixed inconsistent keyword formatting with Multiplier dice. - Fixed gun mods rendering vertically in Gun Info popov...
Steam News · Jul 29
Dice Gun Commando 1.0 is RELEASED!...actually, it was released on Friday. I was so busy with the release, subsequent showcasing, and bug fixes that I forgot to make the official Steam announcement. Whoops!What is meant by 1.0? This is the foundation of Dice Gun Commando gameplay, including:The core bullet heaven + dice synergy gameplay.Meta progression, unlocking more dice and mods to use througho...
Steam News · Jul 9
Dice Gun Commando is releasing!Dice Gun Commando is releasing the 1.0 version on July 24th, 2026!The 1.0 release includes:More gunsMore diceMore modsGun level-upsMore mobsMore bossesToggle between auto/manual aiming modesThreat Levels (runs with added difficulty)Meta progressionWe're excited to release the initial version of Dice Gun Commando for you all to play! Roll out and roll well!
Steam News · Jun 16
A round of minor changes and fixes for Steam Next Fest.Changes: Default sound volumes reduced to 70%. This only affects the first time you boot the game.Main menu music volume reduced.Bugfixes: Fixed multiple Inventory and Dice Preview issues stemming from handling duplicated dice objects.Fixed bosses still firing abilities during death.Fixed gun mod alerts being updated while outside of the Equip...
Steam News · Jun 15
Steam Next Fest is here! We're happy to be participating, and can't wait to see what you think of the game.If you've played an earlier version of the demo, please enjoy our newest changes (which we debuted in Bullet Fest last week).We've also made a few changes since our Bullet Fest update:Made player damage more visible and have stronger feedbackFixed various bugs with UI updatesFixed explosions ...
Steam News · Jun 12
Another round of minor changes and fixes for Bullet Fest.Changes: Player damage feedback flashes made more prominent.Added red overlay that slowly fades in as player's health nears zero.Player sprite flashes when taking damage (blue for shield, red for health).Bleed bar effects added to player health and shield HUD.Corruption bar added to player health HUD.Particles added to player corruption HUD ...
Steam News · Jun 10
Another round of minor changes and fixes for Bullet Fest.Changes: Added buttons for Feedback and Press Kit.Bugfixes: Fix crashes relating to Madnessed mobs running code while despawning.Fix poison and corruption clouds not despawning after their effects expire.