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Steam News · 2d
The Largest Patch to DateHey everyone, I've been messing around with trying to draw real sprites for the enemies in this game basically since before it released, and I finally decided to just bite the bullet and finish. The game will now fully support both the launch "classic art" mode which were simple 12x12 character arrays with 4 colors, and the new "modern art" mode, which has normal enemies a...
Steam News · 6d
Hey everyone, just wanted to let you all know I'm still hard at work trying to make this game as amazing as it can possibly be!I'm excited to tell you all about the second major patch to this game which will release tonight (9/2). It's focused entirely on improving the artwork that exists in this game. I think it looks awesome, and I hope you do too!Added significantly improved biome battle backgr...
Steam News · Aug 28
Hey everyone, hope you're enjoying the game! I just wanted to push a small patch that mostly takes care of some small things I wanted to get to, nothing too major here. I'll push it tonight just before midnight UTC.Fixed a bug where the IP gauge could empty out once filled if a party member's max HP changedAdded the ability to turn in place. This is minimally useful, but I wanted to be faithful to...
Steam News · Aug 24
Ninja patch time!I hope everyone is liking the new IP attacks. If you haven't seen them yet, definitely check them out, I think they're an awesome addition to the game! I am going to push out one more patch that contains some stuff I wanted to do but didn't have time to include in yesterday's patch. This patch will go out right before midnight UTC tonight.Added a little UI indicator for when you'r...
Steam News · Aug 22
8/23 Patch Notes!I'm going to release a small patch tonight at midnight UTC which will include the following new additions:Cool new stuff:Healmore and Healmost retuned. Previously Healmost was basically a useless spell because Healmore's MAG scaling was overtuned.Previously, leveling up Goobert felt underwhelming. Added a little more pizazz to his tier ups, and successfully raising him to his max ...
Steam News · Aug 20
Hey all, just a small patch to improve things, as always, please continue sharing your feedback!BalanceMassive buffs to the game's super-boss. He's meant to be brutal and a player doesn't have to beat him for the run to be considered a win (you still bank everything even if you die to him).Floor 80's boss gimmick now can't be ignored. Bad things will happen if you try.the deathWard affix on gear t...
Steam News · Aug 13
Hey everyone, glad to see people trying out the game and starting to bank their first blue chest items as well as dipping their toes in the daily!I wanted to announce the first patch for this game which I plan on releasing Monday night (8/17). You should note that because of the server side replay validation that exists in this game, any in progress daily you have will be invalidated when the game...