

0 followers · 0 likes · 0 posts today
Steam News · Aug 31
Hi y'all!! Sorry for the lack of updates, I was really busy working on a new engine port of the game :) Here is a little sneak peek at three out of five upcoming sacrifices! Keep in mind that I work hard on the game, and that I have completed the coding, only visual side left - I really don't know how much it will take, but I'm doing it as soon as possible. Thanks for everyone being here and wishl...
Steam News · Apr 26
Hey everyone,I want to be transparent about a pretty big decision regarding the development of the game.I’ve decided to move away from Unreal Engine and continue development on a different engine.This wasn’t a quick or easy choice. I spent a long time trying to make it work. Unreal is incredibly powerful, and there are parts of it I genuinely like. The networking side in particular has been solid,...
Steam News · Apr 6
Hi everyone!!! DEPLETED finnaly launched into Early Access!! There were some issues that are (hopefully) fixed: -Fixed an issue where voice chat didn't work for sacrifices.-Fixed an issue with matchmaking, games should be found now and played with others besides friends.-Fixed a number of issues with the audio engine.Known issues:Landscape in game can appear blank on low settings.Ritualist ability...
Steam News · Apr 5
HI EVERYONE!!! DEPLETED is less than 24 hours away!! This is my first commercial video game and I really hope you will enjoy it! I plan on updating the game with tons of features. I didn't want to charge any money since I believe in free games, this game took me about a year to make. I firstly wanted to test multiplayer and hit registration before adding other stuff since I'm a solo dev. There is ...