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Steam News · Jun 16
Addressing a few reported issues, and some QOL.☀️Fixed a bug where you were able to clip through the door leading to the PIT sector.Changed the treasure-worth counter to say "loading" initially to avoid being misleading.You can now stop sprinting by pressing sprint again instead of having to make a full stop.Adjusted letter text sometimes being somewhat outside of the letter background.
Steam News · Apr 23
This is a very small patch that only addresses a bug that could prevent you from inviting friends or joining lobbies.The chances for this happening was quite large, so it's nuts that we somehow over several sessions avoided bad RNG when testing the final build.Have a nice weekend!☀️//Karba
Steam News · Apr 12
Leaving Early Access🚀 After about 2 years in development, I feel like Demining is good enough to be considered a finished project. Things like ultra wide support and custom settings will sadly be left out of the full release. I may still implement these features and maybe even more - but for now - i have to focus on something else. Although I plan to move on to new projects, I will still be keepin...
Steam News · Jan 18
Ruins🚩Fog has been removed from ruins, making them much darker than before. Lightning now more abruptly sets itself to what it should be depending on the time of the day when exiting a ruin instead of slowly transitioning from a darker state.World🌏Fixed some holes in the geometry in the Hangar sector.Fixed a bug where you could (unintendedly) climb a hill in the Wetlands sector and get stuck out o...
Steam News · Jan 14
✍StoryAdded the final paragraphs for the true ending.Changed some paragraphs for the true ending.Changed camera angles to avoid showing scrapped areas during credits.💢BugsFixed a bug where you could drive the ATV on top of certain fences to get out of bounds.
Steam News · Jan 12
⚡PerformanceFixed FPS issues on Main Menu.☁ LightningTweaked lightning in the overworld.Tweaked fog in the overworld.Made the darkest time of a shift a bit darker.
Steam News · Jan 11
⚡PerformanceFixed an issue causing FPS drops when in shadow-dense areas.Shadows tuned.Lightning tuned.More tuning in terms of lightning/shadows are coming, but i felt like a fix for the FPS issues needed to go out before its all done as it may take some time to get these visual elements just right.
Steam News · Jan 10
Options ⚒Added new option to enable V-Sync.Added new option to choose maximum framerate.World🌏Increased view distance overall.Fine-tuned culling for foliage / other scenery to improve immersion.
Steam News · Jan 3
Patch Notes (v0.8.2) Sector Overhaul🌏►All SectorsThe world has been reshaped to support driving/ATV usage across all sectors.Lore has been more fleshed out. Updated notes found in the world can now be pieced together to build a more coherent narrative. Adjusted/changed possible radio tower locations in all sectors.The Grand Ruins & Mountain sectors has been completely cut from the game, and all th...
Steam News · Dec 22, 2025
v0.8.1 -Reduced hitbox for fire of all sizes.Fixed blurry UI animations on the main menu.GPU Optimizations for the Overworld.Increased brightness inside of the main camp tents.