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Steam News · Jun 30
Some slight gameplay and optimization changes Reduced the amount of foliage in opening cutscene to improve performance. Made opening cutscene skippable. Made it to where the exit door cant be interacted with until after the tripping animation. Made the cutters only interactable after acquiring the secret item for ending #3. Increased flashlight radius. Slightly adjusted environmental props. Update...
Steam News · Jun 26
Small bug fix patch - Bug Fixes Fixed and issue where clicking in the inventory would disable keyboard input. Fixed and issue where the player isn't given enough time to react during chase. Fixed an issue where the player wouldn't be killed when falling out of the map. Gameplay changes Adjusted GEO's difficulty to make stealth slightly easier Reduced the screen distortion effect Made it to where t...
Steam News · Jun 4
Hey all, just a very minor update here: Added some texture to the flashlight light to add some extra realism. Also added a background to the inventory menu.
Steam News · Dec 12, 2025
Earlier tonight, The Game Awards 2025 briefly ceased funnelling trophies into Sandfall Interactive’s pockets on a heavily sponsored conveyor belt to reveal Decrepit: a horror-flavoured, dungeon-dwelling soulslike that’s the debut project of solo dev outfit Jämmerdal Games. It’s being published by Three Friends, they of Romestead and ex-Mojang/Ghost Ship Games note, and aims to be out in 2026. Read...