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Steam News · Jul 30
Hello, this is the DeckLand development team. First, we’re truly sorry this update took so long. DeckLand is being developed by a small team, and resolving the issues that appeared after our move to Unity 6—along with the necessary performance optimization—took much longer than we expected. We have also been working through the controller bugs and other issues you reported one by one. We will keep...
Steam News · Jun 19
99.R7 verWe detected an issue where controller debugging was enabled,so we have removed it and reapplied the patch.We have also fixed issues such asother card types being obscured by the artwork,Discipline not disappearing upon death by burn or poison,and passive icons appearing white.
Steam News · Jun 16
We have fixed a bug that prevented images from appearing in the dialog. Emergency Patch—We will be introducing new characters and a new region soon. Thank you so much for your patience!
Steam News · Jun 6
DeckLand Patch NotesMajor UpdatesImproved Card Fusion Preview SystemThe Card Fusion Preview system has been significantly upgraded. Fusion previews now more closely resemble actual combat, including movement, attacks, projectiles, hit effects, and damage output.New Summon Attack Warning SystemAdded a new UI system that previews a summon’s next attack. Targeted tiles are now highlighted with blue w...
Steam News · May 4
Hello! This is the Deckland team! Thank you so much for always playing our game! 1 ) Fixed an issue where the game would get stuck because mobs remained even after defeating the final boss’s heart. 2 ) Updated the demo build to match the current live build. 3 ) Fixed lag that occurred when rotating cards. 4 ) Fixed translations for some rules that were not properly applied. 5 ) Fixed an issue wher...
Steam News · May 4
DeckLand Update NoticeHello, this is the DeckLand development team.We sincerely apologize for the delay.We were trying to reduce loading times by tweaking the core code, but this caused numerous errors to pop up in various places, and we’ve been working hard to fix them all, which is why the update is late!!In this build, we’ve made overall adjustments focused on card purchase costs, cards appeari...
Steam News · Apr 13
9.9.99.M PatchFixed an issue where mana was not returned when canceling a Signature Card.Fixed an issue where the ESC button did not work in the card acquisition UI.The boss HP pattern has been changed (the shield now has a single bar, HP is displayed in multiple bars, and the damage-dealing animation has been adjusted).When a passive skill is activated, the boss's HP bar moves to the top.Added vi...
Steam News · Apr 11
Bug Fixes and Item Balance UpdatesVersion 0.9.9.99.LM1. Item and Balance AdjustmentsItem Name Change and Overhaul: “2019 Grilled Fish” has been renamed to “Steak.”Health restoration has been increased to 30.Changed from a passive effect to an active effect, allowing for strategic use.Mace Series Differentiation: We identified an issue where the abilities of ‘Mace’ and ‘Great Mace’ were identical...
Steam News · Apr 10
Emergency Patch 0.9.9.99.K - Fixed an issue where two special cards would disappear when pressing “End Turn” after a round ended- Fixed an issue where wooden boxes would occasionally be consumed but not disappear even after use / Revised the route for obtaining boxes- Fixed an issue where the “Strategic Retreat (TEST)” card was appearing- - Fixed an issue where only blank text was displayed witho...
Steam News · Apr 8
Hello! Masters, you’ve been waiting a long time, haven’t you?We’ve brought you a new system!!We’ve also fixed various bugs that you reported!Thank you so, so much for playing!! UI and Usability ImprovementsAdded an option to adjust card size for users with low vision (Settings menu)Fixed an issue where tooltip information (formulas, icons) was missing when hovering over passive itemsImproved descr...