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Steam News · Jul 8, 2025
Game UpdatesThis update brings major enhancements to gameplay and immersion. Players can now invite others to their squad, use proximity voice chat (B to push-to-talk), and enter an unconscious state with the option to revive teammates (Hold F) or end their session (L to suicide). Combat is expanded with the addition of melee weapons (E), visible enemy health bars, and two new hostile factions: ca...
Steam News · Feb 7, 2025
New Features & Improvements In-Game Time Tracking Added metrics to track in-game time for better gameplay insights. Tutorial Section in Settings New tutorial section in the ESC menu now links to an external webpage, allowing for real-time updates. Economy Updates Mission credit rewards have been greatly increased by 8 to 10 times for better balance and progression. Secured item sale price set to 2...
Steam News · Sep 25, 2024
TECH ART UPDATES Optimizations Frame rate drastically improved through numerous optimizations Collision issues Lot's of collision fixes for both character and vehicle gameplay Interiors with light Interior spaces lighting setup for visual improvement UE5 version update to UE5.3 Important Unreal Engine version update to the latest for better and improved use of the game engine Character Materials I...
Steam News · Sep 25, 2024
VEHICLE UPDATES New Roadsters (Base, Police, Marauder) 3 new high detail vehicles with high quality visual level which will be available for purchase via DIO marketplace in Open Alpha. ENEMY & NPC UPDATES New Enemy Robot Types 5 Enemy combat robots with different power and abilities to encounter throughout the map and mission...
Steam News · Sep 6, 2024
ENVIRONMENT UPDATES Crashed ship & Crash Site Enhanced the crash ship and surrounding crash site for a more immersive experience. Tunnels Updated the tunnel environments to improve navigation and aesthetics. Container Cargo Reworked container cargo areas...
Steam News · Oct 13, 2023
Hey, Decimators! We're back with another exciting update on the progress of Decimated. Here's a glimpse into the recent development updates. Game World & Gameplay Added commercial buildings (not available in Alpha). Added warehouse module kit for the industrial area to the assets library. Added visual and tech art improvements to Mega City, Area 06, and Container City. Tweaked surface details of r...
Steam News · Sep 22, 2023
Hey, Decimators! We're about to take you on a whirlwind tour through some exciting developments across different departments. Game World & Gameplay Reworked and improved Audio Settings. Added SFX to feature character steps on various surfaces (Water, Concrete, Metal, Sand, etc.). Added SFX to feature character jump, ground impact, and rotation sounds. Tweaked Parkour mechanics. Reworked and upgrad...
Steam News · Sep 4, 2023
Greetings, Decimators! Hey Decimators! We're back with an action-packed update on the development of Decimated. Let's jump right into the exciting highlights! Game World & Gameplay Our Roads & Tunnels tools have undergone optimization and debugging, ensuring a seamless and efficient road-creation process. We've also developed road post-processing functions, adding realistic intersections and switc...
Steam News · Aug 18, 2023
Greetings, Decimators! We're back with another exciting update on the progress of Decimated. Game World & Gameplay • Added new driving paths, junctions, and highways (including Houdini Pipelines). • Added new environment assets (construction cranes, lighting sets, towers) in multiple areas. • Updated data layers to accommodate rocks and other landscape props. • Updated water puddles to cover chara...
Steam News · Jul 6, 2023
Greetings, Decimators! We invite you to join us on an exciting journey into the heart of Decimated's development progress. Let's dive right in! Game World & Gameplay First up, let's talk about the camera and controls. We've been fine-tuning these elements to ensure smooth and intuitive movement throughout the game. The updated camera setup is going to allow you o fully immerse yourself in the acti...