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Steam News · Aug 25
Small changes and fixes! - Some tweaks to Anime Girl - Tweaks to the Pyro Bandits event - Revert to the darker storm changes, for now, due to a bug that could happen to them. This will be fixed in the next big update!
Steam News · Jul 26
List of Changes for Hotfix #1Likely the only hotfix for Trachea Update, unless something goofy pops up!ART UPDATE, see above picture. Old art above, new art belowHouse Recruits should pick up loot properly againBlue Moon flail added to Mansion loot table, as a new sixth possible roll
Steam News · Jul 21
Happy 10 Year Anniversary for Death Road to Canada! We launched the game July 21st, 2016. This marks 10 years of active updates, with more coming! Thanks for everyone for all your support for this DECADE of Death Road. As always, if you like what we're doing, tell your friends about Death Road, and tell them to wishlist and apply for the playtest of Space Dingus.Also, we're extremely close to Over...
Steam News · Jul 17
This is almost all the changes for the upcoming 10 year anniversary update! This is actually far past testing branch #3, I just have been bad at updating the notes this time. Due to this, I'm just updating all the changelog notes in one giant go. The testing branch is also using retail saves right now, instead of the separate beta saves! TO ACCESS THE TESTING BRANCH:Right Click "Death Road to Cana...
Steam News · Jun 4
Adding more to the upcoming 10 Year Anniversary update! Read below for a list of the new changes, and then a big list of all changes so far. TO ACCESS THE TESTING BRANCH:Right Click "Death Road to Canada" in your Steam LibraryGo to PropertiesClick on the Betas tab on the left of the Properties windowClick on the dropdown in the top right, and change the Beta Participation branch from "None" to "be...
Steam News · May 28
We are starting testing for our next gigantic update, TRACHEA. The planned launch for this one is in July, during the 10 Year Anniversary of Death Road to Canada's launch! Lots and lots of new stuff in this one, with a bit more content coming. After that, we will also roll out Mac and Linux builds, like normal. Also like normal, the Beta branch will use its own save files, separate from the normal...
Steam News · Apr 2
This update again adds tons of content, of all types. There's new locations including 2 new starter locations, 5 rare characters, weapons, gameplay modes, text events, 4 new vehicles with special properties. There are also major reworks to some old content, along with the usual bugfixes. There's so much that it's hard to focus on one thing, but I would like to point out that there's some new chang...
Steam News · Apr 1
Last testing! We could even get this out tomorrow, if we get enough feedback. The testing branch at this point will use retail saves, like we normally do for late testing. EDIT 8:22 AM 4/2 - Release Candidate 2 changes posted below. A little pre-launch hotfix, and also to turn console off before launch. The console is turned back on for this testing period, I will turn it off for the launch. Use t...
Steam News · Mar 3
This post is another big compilation of recent changes that we haven't posted for awhile. We're wrapping this update up, and testing for bugs. We will launch this likely very early in April. Next up: Linux and Mac testing. The console is turned back on for this testing period. Use the ` key to open the console, and then read below for a list of some commands to try out: New locations: to_the_harbo...
Steam News · Feb 19
Lots of changes this time! We've been updating testing branch, but haven't posted a changelog in a bit. So this post will catch the changelog up for all the recent additions and tweaks. The console is turned back on for this testing period. Use the ` key to open the console, and then read below for a list of some commands to try out: New locations: to_the_train to_the_railyard to_the_citadel City ...