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Steam News · Jul 28
Firstly, thanks for playing the game especially those few who played it for hours. I love you ❤️ Secondly, I have received a few feedback since the launch which has shaped this update. Hope it makes your experience better. Focus on this one has been mostly on AI optimization and reduce the grind for opening new maps. The next update would probably be characters special ability system which still n...
Steam News · Jun 30
Each map now runs a fully designed enemy schedule. Instead of the same enemy mix every round, each wave introduces, rotates, and retires specific enemy types as the round number climbs. Early rounds are intentionally simpler to ease players in; mid-game mixes faster and tougher variants; late rounds throw the full roster at you simultaneously. This change affects all maps in Zombie Survival and En...
Steam News · Jun 24
A small hotfix is now live thanks to your feedback, focused on zombie difficulty tuning and controller support. Zombie Balance Zombies are now slower and hit a bit softer across the board combat should feel fairer, especially in the early rounds. Fixed a difficulty bug where many zombies ignored the selected difficulty and ran at full speed regardless. Difficulty (including Easy) now applies consi...
Steam News · Jun 23
It's finally here.I cannot believe I'm writing this. When I started, it was a learning project, now it's a published game. Somewhere along the way, when I started making a zombie to learn the AI system, it became something real and seeing people actually play it during Next Fest, leave feedback, engage and join the journey has meant more to me than I can put into words.Thank you. To everyone who p...
Steam News · Jun 18
Gameplay Improvements & ChangesNew ContentTutorial mode added. A guided onboarding experience to teach core mechanics to new players, with first-launch detection so newcomers are pointed to it automatically.Endless Horde game mode. Survive an uncapped onslaught of zombies, with leaderboard integration to track your best runs.Mystery Crate. A new random weapon box for Zombie Survival featuring a sk...
Steam News · Jun 6
Hello Zombie Hunters. Firstly, Thanks for playing and sharing your feedback Secondly, It's heard and acted on. This update brings kill streak tracking, round summaries, Q-skip, tutorial hints for new players, and zombie rebalancing, along with a fix for the 1% resolution bug on first launch. Keep the feedback coming. Join Discord or report bugs directly from the game!==============================...
Steam News · May 28
🆕 NEW CONTENT 🛢 Exploding Barrels Destructible barrels are now placed throughout the Zombie Graveyard map. Shoot or melee them to ignite — they burn, then explode, dealing area damage to anything nearby. Full multiplayer replication, Niagara VFX, and layered fire/explosion audio. 💰 Ammo Crate Run out of ammo mid-wave? Ammo Crates are now available in the map. Interact with one to refill your weapo...
Steam News · May 23
Hello Zombie Hunters, The demo has been live for less than 24 hours and 500 people have already downloaded it. As a solo developer, that genuinely means the world to me. Thank you ♥️If you've already played it, I'd love to hear what you think and If you haven't launched it yet, now's the time! 👀🎮I'm actively working on the full release and your feedback directly shapes what gets improved and added...
Steam News · May 4
Hello Zombie Hunters, I am working very hard on debugging and polishing and didn't find time yet to add everything to the screenshots or trailer video, so I am writing about some upcoming features that you'll see with Demo or full release.Weather System There is now a dynamic weather system in the game in maps that make sense to have one. So get ready to face different condition and adjust the gam...