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Steam News · Aug 2
• Fixed texture issues with some dark forest trees • Added new spell scrolls that are no longer randomized ( Old spell system is in place ) • Unable to learn the same spell twice for the new spell crafting system • Updated trade window art • Added trade level to trade panels • Updated crafting window art • Added crafting level to crafting panels • Added UI outlines to some UI text • Fixed loading ...
Steam News · Jul 3
• Adjusted player camera height • Adjusted player camera angle • Changed door, alchemy, smelting, cooking, enchanting tooltip colors • Cooking, Smelting, and Alchemy progress time reduced to 2 seconds • Changed right tooltip logic to adjust y position based on text length to prevent long tooltips from going off screen • Added texture overlay to multiple UI elements • Increased player scale • Remov...
Steam News · Jun 30
• Fixed collision issue with player camera
Steam News · Jun 30
• Fixed placement circle not ignoring some layers • Fixed placement circle logic where placing the circle was selecting a target • Fixed issue with duplicate quest displaying on map • Reanimating no longer resets group command settings • Aggressive group attack state is now default setting • Fixed issue with name text and shadow not centering correctly on group member after resurrecting • Increase...
Steam News · Jun 25
• Reduced text display time for new game • Changed player default cloak item texture for new game • Added level text to spell tooltip • Removed group NPC stat info from tooltips to make it easier to decide based on class and level • Tooltips now display level and race text on same line • Updated some NPC and Enemy tooltip colors • Increased base mana amount • Increased base mana regen amount • Cha...
Steam News · Jun 22
• Added quest tracking to UI that displays the current zone quests • Added toggle setting for quest tracking • Fixed tooltip for crafting spell preview cast time not displaying with correct value • Changed main log learn spell text color • Changed size of main map window to be larger • Added scroll zoom and mouse left click panning to main map • Disabled camera zoom while mouse is over UI elements...
Steam News · Jun 19
• Add main menu loading screen icon and text • Added ability to place potions on action bar • Fixed a bug where fog distance would be set at 0 when entering a zone at certain time • Fixed bug with changing resolution and windowed mode settings • Increased player melee attack distance • Able to refresh spell and potion buffs before the buff timer runs out • Fixed bug where refreshing buffs would di...
Steam News · Jun 16
• Added additional font character support to main log • Added additional text for dark forest main log chats • Removed depth of field post processing effect • Reduced sharpness filtering • Removed chromatic aberration post processing effect • Reduced bloom post processing intensity slightly
Steam News · Jun 16
• Adjusted post processing effects settings • Added post processing effects to spell particles • Added post processing effects to NPCs • Added post processing effects to enemies • Added post processing effects to weapons and armor • Added post processing effects to player • Disabled Environmental main log text ( will be replaced by something new in the future ) • Updated main chat logs for dark fo...
Steam News · Jun 13
• Fixed some invisible tree trunks in dark forest caused by a shader issue • Added randomization to combat text spawn position • Added Right-Click to open door text to door tooltips • Added Right-Click to open text to chest tooltips • Dead enemies display tooltip for Right-Click loot and Shift + Right-click auto loot • Adjusted skill menu colors • Changed skills tooltip colors • Changed knowledge ...