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Steam News · Jul 19
Some character behavior fixes, including an issue where they couldn't follow orders while carrying itemsHints for how knowledge works and that reading books unlocks building construction typesSome UI fixes and improvements21:9 supportImproved readability for Asian fonts in the UI
Steam News · Jul 17
Game is out! Towns and scavenging locations3 different biomes for startTravel mechanics with limited space in car both for loot and for passengersZombies spiders and raidersBooks for getting knowledge through reading!Leave steam reviews!
Steam News · Jun 17
Added four different biomes: snow, darkwood, desert and asphalt, each having different modifiers28 mini quests, one for each town, they shuffle on each fresh saveFull game will be released earlier than planned, on July 17th. Currently sitting on 722 wishlists. Thanks everyone who participated!
Steam News · Jun 16
Hello everyone who decided to participate in our zombie journey!I finally got to watch the first video feedback for Dead Night Highway, by streamer Giza - they provided massive insides in how unintuitive the start of the game was.This new update brings a short forced tutorial explaining basic mechanics and controls.Plus a lot of fixes and balancing tweaks both for colony building and road driving ...
Steam News · Jun 5
You can now toggle between 'strategy' mode and direct character control mode with WASD movement, RMB aiming and LMB shootingNon-directly controlled characters will themselves decide what colony work to do based on their job skill levelsRoad movement scenes between locations are in the game now (tho they will be changed a bit to provide a more tactical gameplay)First version of full game loop imple...
Steam News · Jun 1
Forced tutorial showing what goes where in the UI.Doctors will desperately try to heal their injured friends without taking breaks for food or sleep.Configurable restricted area that limits where survivors can perform their jobs.