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Steam News · Aug 7
Hello, Scientists, Update 0.2.5 is a focused stability update for the Prologue, Continue flow, and laboratory assistants. It improves how assistants recover after loading a save, move between laboratory work areas, and handle interrupted tasks. Improvements Prologue and Continue Recovery Improved assistant recovery when continuing an interrupted Prologue session. Laboratory assistants should now r...
Steam News · Aug 2
Hello, Scientists, This focused update brings general performance improvements and additional optimizations for the Prologue experience. Improvements Performance Optimizations Optimized the visibility behavior of dynamic objects and reduced unnecessary background processing in busy scenes. These changes should help improve overall gameplay smoothness, especially in areas containing many active obj...
Steam News · Jul 19
Hello, Scientists, This update introduces a new prologue experience, a community-requested DNA Printer access feature, broad performance improvements, and several fixes across building, combat, tutorials, and laboratory gameplay. New Features New Prologue Experience A completely new prologue flow has been added. The prologue gives new players a guided preview of the game’s late-game gameplay loop ...
Steam News · Jun 2
Hello, Scientists, To celebrate our new 20% discount, which will run until June 15, we are releasing a new update focused on infection balance, clearer experiment feedback, and new tutorial support for Assistant and Experiment Logs systems. Improvements Slower Infection Growth Player infection now increases more slowly. The infection growth rate has been reduced by 20%, giving players more time to...
Steam News · May 9
Hello, Scientists, This update focuses on making the infection and vaccine flow easier to understand while softening the Supply Market economy balance. New Features New Infection Tutorial A new infection tutorial has been added. The tutorial appears when the player reaches 50% total infection for the first time. It explains the infection indicator, the choice between crafting viruses and vaccines,...
Steam News · May 4
Hello, Scientists, This update focuses on improving overall stability, Steam service handling, shadow performance, and several laboratory scene systems. Improvements Engine and Rendering Updates Several engine and rendering pipeline components have been updated. These changes help keep the game on a stronger technical foundation and support future stability, performance, and visual improvements. S...
Steam News · May 1
Hello, Scientists, This update focuses on improving capsule test feedback, experiment logs, craftable Stun/Kill Stim flow, infection news behavior, and several Call Assistant interaction fixes. New Features Experiment Logs You can now review recent capsule test results from the workstation. The new Experiment Logs panel keeps track of your latest capsule tests, including both successful and failed...
Steam News · Apr 30
Hello, Scientists, This update focuses on improving virus classification, DNA sequence management, assistant control, laboratory stability, and general performance. Improvements New Call Assistant Feature You can now call an assistant directly to your current location by pressing C. If you have at least one available assistant, the HUD interaction list will switch to an assistant selection list. C...
Steam News · Apr 28
Hello, Scientists, This update focuses on smoother movement, better world map controls, improved crafting and building reliability, and several gameplay fixes based on player feedback. Improvements Player Movement and Carrying Fixes Player sprint behavior has been improved. Sprint speed is now handled more consistently, and movement animations should better match sprinting, manual movement, and au...
Steam News · Apr 23
Hello, Scientists!This update delivers a solid round of polish focused on performance, stability, and making key gameplay systems easier to understand.Performance & Memory ImprovementsImproved mipmap streaming behavior for more efficient texture loading.Reduced VRAM usage to help improve stability and performance, especially during longer play sessions.Added further general performance optimizatio...