

Steam News · 6d
New: Customer completed achievements (1, 12, 20, 34)Improved: On switch there is now also server label next to IPImproved: In Network map instead of the device IDs there are now the labelsFix: Network map - when it was too large it could not fit into one text element. it is now created in chunks of text to print the whole network mapFix: UI Navigation for custom rack buttonsFix: Portable waste can...
Steam News · Oct 1
At the moment the steam client does not recognize MacOS 27 as native MacOS. As a workaround, open terminal on your mac and run softwareupdate --install-rosetta
Steam News · Sep 29
New: Highlight the cable by clicking on the port “H“New: Label for custom racks is shown under cursorNew: Portable Waste canNew: You can now throw the object by holding drop buttonFix: If somehow device under cable was removed and cable is floating in the air, it will be removed on load.Fix: evaluation improvementsCoopFix: Service requests sync
Steam News · Sep 14
New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu.Improved: small UI changes and navigation fixesFix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and worked as ECMPFix: With the "set default policy on switches to deny" option enabled in a redundant architecture, if you power down all the prima...
Steam News · Sep 3
New: Design room - You can setup the rack as you want and save it, it will then show as item in the shop, and when you place it on the rackmount it will create the whole setup including cables(inside rack). It is 20% more expensive than if you place it yourself.New: Money reward for finishing Service requestsFix: improved code for displayed IOPS conversion (X999 issue)Fix: DENY VLAN check did not ...
Steam News · Aug 6
Fix: items from shop now spawn only after clicking checkout - solves Coop issue where second player could pick up item.Fix: Evaluation for Network with Default DENY VLANs caused stutter.CoopFix: Wrong resolution in coop when inserting the router and firewall in the rackFix: Cables runned by more people at same time caused issuesFix: Authoritative push of economy from host (to make sure XP, money r...
Steam News · Aug 3
New: Exposed number of ECMP (Equal-Cost Multi-Path) paths in Pause menu->Other. Default is 16. Based on your setup you might want to either lower the number for faster evaluation or increase if you want/have more complex network with many equal paths between devices.New: Added option in Pause menu->Other to set network switches default VLAN policy to DENY. And button to move all VLANs on existing ...
Steam News · Jul 30
Fix: Evaluation improvements - After receiving problematic saves from other players I could pin point problems in evaluations on specific setups and improve the speed about 50x-100xFix: Server and switch config canvas did not show correct power state on the button when first openedMacOSFix: Cloud sync for saves in path ~/Library/Application Support/Waseku/Data Center/savesCoopFix: Check if host an...
Steam News · Jul 29
Improved: GPU performance - updated several models to keep amount of vertices lower.New: Evaluation performance - you can set for yourself the budget for Evaluation in Pause Menu - Other - Evaluation FPS budget. Higher number will do the Evaluation faster but might (depend on your HW) create FPS stutter in gameplay. Lower number will Evaluate network slower but should be less noticeable in FPS dro...
Steam News · Jul 23
MacOS is now supported Operating system