

Steam News · Sep 4
Hey everyone! This update brings full controller support to the game :What's NewController support has arrived! Play the game with a controller (button remapping is still Work in Progress)Updated UIsUpdated Guwen deck card balance — adjusted card damage and mana costsUpdated some NPC/monster animationsBug FixesFixed some card descriptionsFixed a relic bug causing cards to disappearThanks for play...
Steam News · Sep 2
🔴 LIVE NOW: Vipak Deck Testing & Last Boss Fight!Today we are putting Vipak's cards to the test. The core engine of this deck is the "Water Area" buff, which automatically attacks enemies every time you fuse a card. It's designed to push your fusion speed to the absolute limit.Showcasing 3 main archetypes: 💥 Explosion 💦 Wet 🐍 Naga HatchingCome hang out and watch the fusion combos go crazy!
Steam News · Jul 30
Story System Testing (Round 2)!Testing the story system today. Yesterday the screen didn't show up on stream due to an OBS-to-Steam connection issue (we checked all the logs but still have this problem). Come drop by and help us check if the video and audio are working properly!
Steam News · Jul 29
Story System Live Test — Dala and the Cursed ForestToday we're testing our new story-lock system: each Stage now spawns specific story NPCs and Bosses at fixed points, tied to where you are in the narrative. Come watch how these locked encounters trigger live as we play through a run!
Steam News · Jul 22
Last time, the controller wasn't quite ready but we’re fully set now! Join us live as we play Dala and the Cursed Forest with a controller. Help us hunt down bugs, catch control issues, and drop your feedback in the chat. Your input is super important for us to polish the controls before full release!
Steam News · Jul 15
We're going live to test controller support in Dala and the Cursed Forest! 🎮Tune in to watch real gameplay with a controller, spot any issues with us, and share your feedback in chat. Your input helps us polish the controls before release.See you in the stream!
Steam News · Jul 10
Hey everyone! We've added a bunch of new BGM to the game to make each area feel more alive, plus some other updates. Here's what's changed: What's New New BGM tracks added: Start Room Forest Stage BGM Forest Stage Boss BGM Village Stage BGM Village Stage Battle BGM Village Stage Boss BGM Castle Stage BGM Castle Stage Battle BGM Castle Stage Boss BGM Updated icons for some buffs/debuffs Bug Fixes F...
Steam News · Jul 8
Hey everyone! We've pushed a quick hotfix. Here's what's changed: Card Updates Added Draw +1 (all levels) to Worship Slash, so it now helps refill your hand as you use it Added Draw +1 (all levels) to Worship Armor, for the same reason Bug Fixes Fixed an incorrect description on Rage Shield Fixed an incorrect description on Berserker's Blood Thanks for playing!
Steam News · Jun 29
Hey everyone! We've been reading your feedback and heard that the 4 Ears 5 Eyes battle tutorial was a bit confusing and tricky to get through — sorry about that! We've pushed a quick hotfix to smooth things out. What's changed: Added more hints during the 4 Ears 5 Eyes battle tutorial to make it clearer on how to progress and pass it Thanks for the reports your feedback really helps us make the ga...
Steam News · Jun 27
Every card you fuse is a permanent decision. No take-backs. No undo. The right fusion compounds your entire strategy. The wrong one costs you the run. This is not just deckbuilding. Every combination reshapes how you fight, what you risk, and how far you go. Three decks. Three completely different fusion paths. 🔥 Guwen Burn everything. Stack damage, convert Armor into offense. The lower your HP, t...