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Steam News · Jul 11
Added an option to adjust screen shakeScreen flickering now also scales with the shader intensity settingFixed a bug where memory usage would spike when minimizing the game in fullscreen mode
Steam News · Jul 10
A small update has been released, current changes:Enemies are shown on the minimap only if they are within the field of viewOpenable walls are now displayed on the minimapShotgun recoil slightly increasedIn hard mode, dash costs 2 energyAdded achievements for hard mode
Steam News · Jul 10
For me, as a solo developer, it was a difficult journey; for a long time I thought I wouldn't finish the game, but I did.In the coming days I'll be releasing small updates, and stay tuned for new games!