

Steam News · Aug 15
Hi everybody, if there's even anybody interested in this. i just wanted to say, that, we won't be to deliver, what was promised, since nothing has changed since the last announcement/update, and i will explain the key factors on why. Initial Hate Wave Just like many titles at launch in those years, hate is always something that comes first, instead of actually reflecting on why stuff, has been del...
Steam News · Feb 24
Hello everyone, i just wanted to post this quick announcement describing the current situation of the mod, and the progress. The mod is probably not going to receive updates more often for these simple reasons: I am busy with some community projects small dev team (lack of coders mostly) When i first started this mod (before being just a simple testbed), i didn't expect to cause this many problems...
Steam News · Dec 21, 2025
Hello, everyone!We have just released a massive overhaul of our steam store page to include new screenshots, better formatted and up to date information about custom fortress, including a better presentation of what the actual scope of our project is. I also wanted to inform you guys that we will also be making a new gameplay trailer, that will be featured on the store page, sometime in the future...
Steam News · Dec 13, 2025
Added an Advanced Setting to disable Warpaints and Skinned Weapons. Enhanced Team Selection buttons on Loadout screen. Added an "Reverts" tab to Host a Game Menu for users to control or revert certain weapons in the game. This will be expanded on in the future. Fixed a bug where taunts would not get refreshed upon resupplying.
Steam News · Dec 10, 2025
Added Hactica's All-Class Spy Melee Fixes. Fixed a bug where Pyro All-Class melee hit wouldnt match the hit animation in both first and third person. Fixed Map tag being added automatically Added the ability to upload multiple screenshots Maps should now be able to be loaded on Listen Servers (make sure that users have the subscribed map) Attribute "projectile_has_gravity" now works with all proje...
Steam News · Dec 8, 2025
Highlights Added Workshop Support - Users can now browse Workshop items through the new browser and upload them through the new Uploader, you can upload Maps, and create reskins for now, we are still experimenting in part 2 for actual fully custom support.
Steam News · Dec 1, 2025
- Fixed Credits Menu not showing up 995's mention. - Fixed typo on the "Better Mercenary" badge. - Fixed a bug where a sv_cheats error would get spammed in console. - Fixed a bug where dying while airblast boosting with the Afterburner would self-assist in the kill feed.
Steam News · Dec 1, 2025
Hello, it's been a while since the last update, despite being a passion project, real life problems can be overwhelming to us. we have rebranded our Mod Name, to avoid misunderstandings, we NEVER meant to be superior or be the first ones ending up on the store page. The Bigger is Better Set Originally made in 2011, by Joshua Opel, i managed to contact him on Facebook from all the things, and he ga...
Steam News · Aug 13, 2025
General Removed "Hide Robot Models" advanced option. (Buggy reasons) Added splash texts to the main menu! (Don't take these seriously) Added a crit heal indicator advanced option for Medic players. Added a chat message sound which can be enabled with bf_sound_chatping. You can customize the sound it plays with bf_sound_chatping_file. Added the ability for Unusual Partner Taunts to share effects wh...
Steam News · Aug 2, 2025
Added a new map background when launching the game. Added a Host Tag & a Host symbol in the chat and scoreboard respectively for users to quickly identify who the host is. Added 2 new Loadout Presets: Slot E and Slot F Added a new Skin Slot next to the Action Slot for whole body cosmetics. - Currently only used for the Mechanized Mercenary and Voodo-Cursed Soul. Added Slot filters for filtering ou...