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Steam News · Aug 28
Hey everyone, we got another set of new Runes and Talismans ready for you. This one is mostly focused on adding more tools and options to Curse builds, as well as adding some more powerful defensive options. New Runes: Rune of Inquisition, Rune of Spores, Jitterjolt Rune, Rune of Misfortunes, Luckless Rune, Sirocco Rune, Bloodpore Rune, Interstitial Rune, Rune of BitternessNew Talismans: Corrupted...
Steam News · Jul 18
Bugs --- - Fixed occasional freeze on level transition - Attempt fix at audio not switching when device is switched - Training Dummy is now effected by Auras - Fixed Fortune's Favor still letting you take hits - Fixed fused runes showing as not fused - Fixed negative attack size modifier reducing a body to 0 Balance --- - Reverted shortcut back to Crystal Creek, from Estuary Misc. --- - Shortened ...
Steam News · Jul 16
I've been working on balance recently, and have gotten feedback that it is overall feeling too difficult and punishing. I've just put out an update that should help with this. It's going to take some trial and error to get things balanced. I won't always get things right, so I appreciate your patience and respectful feedback as I work on it. - Lowered overall difficulty scaling - Increased Ultimat...
Steam News · Jul 10
Bugs - Fixed player getting frozen sometimes when opening menus - Fixed some problems with Mire Glades secrets - Fixed crash in Shrine of Life - Fixed crash with dashing Misc. - Equip shortcut now starts with weapon - Game no longer throttled to 60fps (now, 120fps) - Rune and Talisman drops from chests and pots should be deterministic now - Prevent scumming the Talisman vendor
Steam News · Jul 3
Finally, the fun stuff. Today we're putting out 24 new Runes & Talismans. These are mostly focused around improving status effects: Burning, Freezing, Electrified, and Poisoned. There should be some fun ways to make builds focused on these really pop off, and support other builds in new ways. Here is a preview of 3 of them: This update was inspired directly by player feedback that statuses were to...
Steam News · Jul 1
Cursed mage-knights - first things first I want to give a huge thank you to everyone that has tried out Cursemark, posted their feedback and thoughts, and shared their wild builds. It’s incredible to see how you’ve all spent your time in the Unknown Lands. Today we’re sharing our Early Access Roadmap for the game - the shape of what we’ll be doing during Early Access. Check it out: We’re planning ...
Steam News · Jun 26
Bugs - Fixed boss music tracks not playing on subsequent visits - Wards with Duration no longer apply their Runes globally - Fix Rune of Ecstacy on Spells/Wards/Ults - Fixed bug with player getting frozen Balance - Lower Frostfall duration, increase Cooldown - Lower Firewalker duration - Lower scaling on Blessing of the Hearth - Lower scaling on Rune of Ecstacy Misc. - Added 6 secrets to the Mire ...
Steam News · Jun 23
Bugs - Fixed bug where you could interrupt your own Spell, Ward, or Ultimate - Fixed interaction between Starburst Rune and Empyrean Blade - Fixed controls stop responding bug - Blessings interactions are disabled when you have max level of that blessing - Fixed geometry in Brackwater, Stonehold, Temple of Shadow, - Fixed softlock in Curserot Chapel - Fixed softlock with missing Archons Key - Fixe...
Steam News · Jun 22
Bugs - Attempt at intermittent lag bug fix - Fixed controller navigating to Confirm / Cancel on End Run - Fixed M4/M5 icons - Fixed interaction between Brumalus and Rune of Spirals - Fixed situation where you can bind multiple actions to one key - Training Dummy can no longer be killed - Fixed action queuing, so Wards, Spells, and Ults now always interrupt attacks Balance - "Wounded" threshold mov...
Steam News · Jun 22
Bugs - Fixed geometry in Cemetery, Wildflower Meadow, Shrine of Life, Mangrove Verge, Lastlight Fields, Sedgepool, Lightless Shrine, Deepglade - Boss music doesnt always play in Stonehold now, if the boss is defeated - Fixed some softlocks in the tutorial - Help text control icons no longer appear out of order - Increased reliability of triggers activating - Fixed game running while menu was open ...