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Steam News · 6d
-When using a controller, D-Pad and Analog Stick can now both be used, not just one of them exclusively (for example, if you have set D-Pad controls in the keybinds menu, you can still use the analog stick, and vice versa). -Fixed an issue in the final boss of the Epilogue mode where the fight would last forever if you didn't know what to do. -Fixed a weird issue where you could still talk to a sp...
Steam News · Aug 20
-Lowered the general volume of the game. -Options can now be accessed in the file select screen. -Analog stick icons are now clearer to read in the keybinds menu.
Steam News · Aug 10
-Fixed a bug where throwing a rock will make it collide with the other falling rocks in the 1st phase of the final boss. -Fixed a fire bar being impossible to avoid in the 10th special stage. -Other minor adjustments.
Steam News · Jun 23
In this update I aimed to improve certain graphical assets, specifically the terrain in most of the levels, along with some other things.Here's a quick comparison:There are a LOT of graphics that still need to be improved, but for now, I think it's alright.Bug Fixes / Adjustments:-Fixed the speaker's lasers sometimes getting stuck in Mount Sound.-Changed the position of Miguel's smoothie.-Other mi...
Steam News · Jun 10
-Improved the HUD, specifically the hearts section (now Dom's reaction will change depending on the health he has). -Improved the sprites for Royal Tokens (+added a small animation when collected) -If you get all 3 Royal Tokens in a level, the word "SPECIAL!" will pop up in the results screen, indicating you unlocked that level's special stage. -Fixed a bug where, if you grabbed a snowboard and he...
Steam News · Jun 7
-Fixed spelling mistake where "Cassette" was written as "Casette".
Steam News · May 26
-Fixed an issue where if you played on a save file with the new achievements unlocked, then loaded a different save file with those achievements locked, they would still appear unlocked. -Fixed not being able to close the game with a controller on the File Select screen. -Fixed some weird tiling issues in the Reflection of Snowbunny Fields.Hotfix:-Fixed an issue where the new achievement would not...
Steam News · May 23
The Cassette Update is here!Every level now has a mysterious CASSETTE hidden somewhere. The contents of it are odd...What could it possibly be?Major Changes:-One CASSETTE collectible is added to every level (including Epilogue) that count towards your save (NOT 100% completion required).-2 achievements have been added for finding all of them.Quality of Life changes / Bugfixes:-All mouse-control re...
Steam News · May 17
-Fixed an out of bounds glitch in The Lab where you could grab the slimebunny and fly under the terrain and then out of bounds. -Fixed a glitch where in the final level of the Epilogue mode you could jump into a cannon while still having the piranha transformation. -Put more checkpoints in the final level of the Epilogue mode. -Fixed white pixels on the first boss' sprite. -When saving a student, ...
Steam News · May 15
-Nerfed the second special level in Epilogue mode. -Nerfed The Lab's special level. -Fixed the out of bounds background near the save mirror in Epilogue mode.