

Steam News · Sep 6
Hello all! Quick little patch to fix up a few things, nothing too crazy. Changes below!FixesTemporary weapons (bazooka, flare gun, machinegun) should once again properly drop when empty, rather than requiring the player to manually drop themThe subtitle indices for the final boss' taunts have been fixed, so they should display the correct subtitleA couple of string errors in the localizations have...
Steam News · Aug 14
EDIT: Pushed a small hotfix to correct a text label issue in the Save screenHello everyone!It's been a hot minute since CULTIC has received any PC updates, and for that I'd like to apologize. When the console ports of CULTIC got started, I was trying to maintain the PC project alongside the console project, and this resulted in the PC version of the project being stuck in a state of limbo for the ...
Steam News · Jun 23
Aaaahh I can finally talk about it! CULTIC is coming to consoles July 23rd!It's been a crazy journey but the end is nearly in sight! Check out the trailer for the console versions below: You can learn more about the console version over on Atari's website below: UpdateFor those that already own CULTIC on PC and aren't console players, there's sti...
Steam News · Jan 8
Hello all!Hope all of the new players that picked up CULTIC over the Holiday Sale are enjoying themselves! Thank you for the support and for taking the time to check out my game!Got another quick little patch to fix a few minor issues. Full details below!FixesAdded a fix that should allow players to use Custom Loadouts to properly use the pitchfork and hatchet together. Since CULTIC's weapon syste...
Steam News · Jan 3
The boomer shooter renaissance continues to ferment and flourish with great new games each year, and a particular highlight of last year was Cultic. PC Gamer associate editor Ted Litchfield called it "one of the best shooters of 2025" that, even among the Dusks and Turbo Overkills of the world, "distinguishes itself by executing everything at a very high level.".. Read more.
Steam News · Dec 29, 2025
Hello all! Hope everyone had a great holiday. I've got a small update with some fixes and changes for ya. Full details below!ChangesThe Rotten (swamp zombies) can now be burned. Originally I had set them up to be immune to burn damage since they're sort of slime-y enemies that are able to melt and reconstitute themselves, but the intention just hasn't translated well and isn't an important enough ...
Steam News · Dec 23, 2025
Hello all!Wanted to get another little fix out before I power down my brain and sleep for a week!ChangesSubmitted a request to Steam to set the default Proton version for CULTIC to 10.0.3, which they were able to do for me. This is a band-aid for the click-and-hold issues until there's an official fix from Unity for this Linux issue or I'm able to otherwise figure out what the root cause isFixesFi...
Steam News · Dec 21, 2025
Hello everyone!Got a small hotfix for ya - this one felt important enough to push to the main branch instead of going to beta for awhile first, so hopefully I didn't explode anything ChangesAn optimization pass was done for E1M1 to try and alleviate performance issues in the map, particularly near the spawn.Several voxel meshes were optimized to reduce their triangle countFixesA workaround was put...
Steam News · Dec 18, 2025
The "Home for Cultmas" update is now available!EDIT: Oh fine I guess you can have the Lever Action Rifle back (Just pushed a small hotfix to fix the Lever Action Rifle spawns)This update adds a brand new non-canon map, "I'll Be Home for Cultmas"! I really got to have some fun with this map and do some stuff that's a bit goofier than CULTIC's usual tone, and pay homage to some of CULTIC's inspirati...
Steam News · Dec 16, 2025
Hello everyone!You may have noticed I've been pretty quiet on updates lately... and now I can share why! CULTIC: Home For Cultmas releases December 18th!This will be a free update for CULTIC that adds a brand new non-canon Bonus Map - "I'll Be Home For Cultmas"! This map was made as an homage to some of CULTIC's inspirations that I got to have a little more fun and flexibility with. This map featu...