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Steam News · Apr 26
-fixed ui bugs when you click on clock -Improved Restart Flow: Resolved an issue where the game failed to reload correctly after specific rituals or key events. -Prompt Handling: Fixed bugs related to UI interactions (such as the clock or "Cancel" buttons) during choice sequences. -Recovery System: Fixed a critical error where selecting "Try Again" after a failure would lead to a black screen. -In...
Steam News · Mar 28
The wait is almost over. After two years of intense development, I am incredibly excited to announce that Cult Vacui will officially launch on April 9th!Two Years in the MakingReaching this milestone is a dream come true. These past 24 months have been a journey of pure passion, and I couldn't be more satisfied with the final result. However, this game isn't just my work—it’s the result of an amaz...
Steam News · Mar 1
Hi everyone, and welcome to a new Cult Vacui update! Things are moving along nicely and, if everything stays on track, I believe this will be the final update before the official release!WHAT HAPPENED LAST MONTH?Last month was entirely dedicated to polishing. I didn't expect to find so many small issues to fix, but the worst is now behind us!About twenty people playtested the game and provided a w...
Steam News · Jan 27
Hi everyone! First of all, even if a bit late, I wanted to wish a Happy 2026 to whoever is reading this. I hope you all enjoyed the holidays.My Christmas break was truly regenerative, even though I didn’t spend the whole time lounging around and getting drunk as I’d hoped! That’s because I’ve been busy writing and creating all the assets for the third and final chapter of the game THE ENDIt’s quit...
Steam News · Nov 22, 2025
CULT VACUI Update Hello everyone! It's been a while since my last devlog update. I always promise myself to be more regular with these posts, but balancing family life, work commitments, and the game development itself often means these communications unfortunately take a back seat. My apologies!This is certainly one of the challenges when you're a solo developer.Regardless, quite a bit has happen...
Steam News · Sep 3, 2025
Hello everyone. finally, after some months of work i'm glad to announce that Cult Vacui demo is now live on Steam!This demo serves as a prologue to the main story, where you play as Henry Gladstone, a man born into a wealthy English family in the late 1800s. Henry has secluded himself in a decaying London inn, desperate to rid himself of the demon that has haunted him since birth.But time is again...
Steam News · May 4, 2025
✨ Official Announcement: CULT VACUI Published by Dionous Games! ✨ I'm thrilled to share some exciting news: CULT VACUI will be published by Dionous Games, renowned for their fantastic point-and-click adventures, including Not Another Weekend and Watch Over Christmas! Joining their roster is an incredible opportunity, and I couldn't be happier. This partnership provides valuable support for transla...
Steam News · Apr 14, 2025
It has been roughly a month since the announcement on STEAM of Cult Vacui, and I wanted to use this devlog to keep you updated regarding the latest developments and share with you some thoughts. First thing first: thanks To begin, I would like to thank you for the reception received after the announcement. As a solo developer i spent spend months working on design and graphics without having the s...
Steam News · Mar 6, 2025
Today I announced Cult Vacui and I am very excited! Especially because it is the first time I will release a game on STEAM for the first time! Behind LBRTY games is one person, which is me (Alessandro). I am an independent and passionate developer who comes from game jams, which are contests that last a few weeks where the goal is to create a game that will be evaluated by the jam community itself...