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Steam News · 16h
Crosstalk hasn't reached its wishlist critical mass by today's release date, so it is postponed to a later date this year. Valve and other sources maintain that wishlists are a critical component of release time traction, and there is only one Crosstalk release, so it's better to have it once there's enough people to see it.On the development side, things are going well, and the Second Reality DLC...
Steam News · 2d
The board mentioned in this post as having been done by the fab has arrived! The conclusion that there are some improvements to be made remains, so this post is just to show a bit more photos.
Steam News · 5d
Welcome to the next Hardware Sniffers post entry.Today, the topic is the DLU, which stands for the DANGLING Logic Unit, and it is the first CPU of the MISC architecture.The DLU consists of the following parts:dangalu.sv: the DANGLING Arithmetic Logic Unitdangdsu.sv: the DANGLING Sound Unitdangddu.sv: the DANGLING Display Unit (80x25 text mode + a framebuffer mode, which some parts refer to as "gfx...
Steam News · 6d
Previous achievements are being removed so that the initial Early Access release state of the game contains only those that can be awarded at that time. They will return once EDA features return.
Steam News · Sep 2
The Minimal Instruction Set Computer is a 32-bit Sail-validated instruction set architecture created very early in the development of the various parts that comprise Crosstalk, specifically to perform daily computing operations without unnecessary overhead and complexity. MISC defines an array of processor opcodes, flags, and memory rules that dictate how a conforming processor is interfaced with ...
Steam News · Sep 1
Hardware Sniffers is a MISC-native game that attempts to teach people enough about computer architecture and numbers that they'd have no problem reading memory dumps and recognizing hex patterns at a glance, esp. alignment, pointers, structs, and hex-ASCII conversion. It convers the following learning tracks:NumbersRadixEndianWidthMagnitudeShapePatternsStringsSpotRegionLayoutHeapAfter the completi...
Steam News · Aug 31
Dev log #12Hey there!The original 1993 "Second Reality" demo by the Future Crew is coming as a free DLC, usable from within the DANGLING kernel.Credit to the Future Crew and its members involved in the original demo: Psi, Trug, Wildfire, Purple Motion, Skaven, Marvel, Pixel, Gore, AbyssVideo:It took me quite a bit to get the music playing since FC modified the STMIK. The solution turned out to be:...
Steam News · Aug 31
The first game native to the MISC architecture will be released one day after the game releases and will serve as a mandatory gate to two other pieces of DLC.
Steam News · Aug 29
DLC announced for Crosstalk will serve as a public roadmap during the Early Access phase of development. Incidentally, another benefit falling out of that is that players will be able to pick what they want to use and preserve storage on what they don't.Most DLC will be free.
Steam News · Aug 27
Hello,I decided to remove the announced Linux support for Crosstalk. The latest build doesn't link statically, and I will not ship it with dynamic linking except where necessary, such as with the Steamworks SDK, which is only provided as a shared object.Distros mostly ship shared objects and I am not recompiling every dependency right now. Linux support is thereby postponed.Thank you