

Steam News · Jun 6, 2017
2017 has already been an extraordinary year for PC games, from both big-name AAA successes to no-name surprise indie smashes. Keeping up with so much that s worth playing is a tough job, but we ve got your back. Here is a collection of the games that have rocked the RPS Treehouse so far this year. We ve all picked our favourites, and present them here in alphabetical order so as ...
Steam News · Jun 6, 2017
- Changed scoring system. Puzzles no longer reset after a mistake.
Steam News · Jun 1, 2017
The RPS podcast of yesteryear, the Electronic Wireless Show, is now the RPS podcast of presentyear after a triumphant return. In this episode (two in one week!) we chat about our E3 expectations, the asymmetrical multiplayer slasher Friday the 13th, Witchery card game Gwent, and maths-em-up CrossCells. Also featuring listener s questions and Patch Adam, in which we jumble fake patch notes in...
Steam News · May 28, 2017
- Changed puzzle #22 to better introduce multiplication mechanic. - Inverted direction of all UI arrows. - Added option to disable water ripples from the launcher. - Fixed puzzle #46 which had multiple viable solutions. - Changed puzzle #26.
Steam News · May 26, 2017
Reviewing games of the sort Matthew Brown creates Hexcells, SquareCells, and now CrossCells can be a strange task. His niche is numerical logic. There are elements of things like Sudoku but basic maths creeps in, making it closer to a subgenre of Sudoku: Killer Sudoku. Their pleasures come from whether you can sink into the deductive mindset you need to find a foothold and then to progress and the...
Steam News · May 17, 2017
Today is a day of great rejoicing in the village (and by village I mean amongst John and me and any other right-minded puzzle-loving individual ) because Matthew Brown of Hexcells fame has another game on the way. This one is called CrossCells and offers up a new variant of Brown s trademark minimalist logic.