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Steam News · Mar 18
Hey!It's been a while since the last update and I wanted to let you know what the plans are for the game moving forward! Rather than a big wall of text I've made a mini FAQ to keep things easy to read. WHERE NEXT UPDATE?Great question! I've been hard at work on the next big update: it's still cooking and I like to make sure each update is really worth returning for rather than rushing things out t...
Steam News · Nov 22, 2025
After spending the last few weeks reading as much feedback as possible on the new update, I’ve come to the conclusion that there are two types of players when it comes to the feedback I was getting of “I’m bored, make the game harder!” A) Players that were finding Diamond runs too easy and wanted a fun (but still attainable) new challenge to grind B) Players that want the most overtuned difficulty...
Steam News · Nov 3, 2025
HOTFIX #1 PATCH NOTESChanged the Nightmare red difficulty modifier to be +4 difficulty level so this gives you an additional difficulty point to spend on either a green modifier or disabling another one of the 1 point red modifiers. This should give enough flexibility to still get Prismatic while running the least annoying modifiers to you personally (everyone seems to have different opinions on w...
Steam News · Nov 2, 2025
Patch HighlightsALL NEW ISLANDSNEW WEAPON: POISON CANNON DIFFICULTY SYSTEM REVAMP WITH NEW RANK: PRISMATICPatch Notes NEW ISLANDS + VISUALSAdded all new visuals and brand new islands to the game. These have all been designed with much more consistent enemy spawns in mind so less enemies sneaking up from behind you! Many of the islands have been designed to keep the spirit of the older islands but ...
Steam News · Apr 3, 2025
Thank you all for the amazing feedback on the last update- I have spent the last while absorbing it and made this hotfix to smooth out the most common pain points 🦀 Lightning Scepter / Arcane Wand Changes Lightning Scepter now only makes you fly while already in the air so you can fire it while on the ground without getting lifted up Removed the velocity cap when floating with the Lightning Scepte...
Steam News · Mar 24, 2025
Patch Highlights NEW WEAPON: LIGHTNING SCEPTER NEW ABILITY: AIR STRIKE NEW MELEE WEAPON: KATANA ARCANE WAND ...
Steam News · Sep 1, 2024
Patch Highlights NEW WEAPON: ICE STAFF NEW ABILITY: ELECTRO GLOBE NEW MELEE WEAPON: PICKAXE {STEAM_CLAN_IMAG...
Steam News · Mar 14, 2024
Hotfix #2 (Version 2003) Thanks for all the community feedback on the last update- I've made some fixes and improvements based on it! 🦀 General Added cactus destructibles to the Desert biome Balance Changes Double destructibles (both combat and reward) spawn in the Desert as most islands there are quite open and bare Totems are both more likely to initially spawn AND are more likely to spawn in gr...
Steam News · Mar 5, 2024
Hotfix #1 (Version 1999) Difficulty scaling improvements Enemy damage bonus when looping has been removed. There was previously a whopping +100% damage multiplier to all enemy attacks when looping from island 33 onwards which created very unfair situations where enemies would melt your entire health bar in a second, especially with fire. Enemy damage should feel much more fair and consistent when ...
Steam News · Mar 4, 2024
Patch Highlights RELICS ENHANCEMENTS SNIPER REVAMP NEW WEAPON: MARKSMAN RIFLE