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Steam News · Aug 7
Hello! Well oodles of stuff has happened since next fest, and i’m happy to say that the coding time in my little goblin cave continues to be really productive. But, after a bunch of looking at timelines and the state of the game and how the flow is feeling, i’ve decided to move release from the September 24th date previously, to November 5th. This is about 6 weeks of extra time, and It’ll let me d...
Steam News · Jul 14
Tiered Language support planToday I updated the steam page to show supported languages, moving from 30 target to 9. Buuut this change doesn’t mean I do not intend to support the other languages originally listed. Instead I'm splitting my localisation into goals, where the 9 are what I plan to ship with, and the remaining are what I'll be adding in post release with community translation support.If...
Steam News · Jun 27
Hi everyone!I’ve just pressed the button to sunset the next fest demo for Cozy Game Restoration. Thanks for commenting, reviewing and sending feedback. I’ve been going through lots of planning and poking at my systems with all this feedback in mind. LETS TALK ABOUT STATSCozy Game Restoration was the 24th most played demo during Next Fest 146,000 people downloaded the demo113,000 people played the ...
Steam News · Jun 24
Demo Patch 4 is up!This is more of a quality of life patch with a focus on smooshin bugs and silly decisions i made with buttons and mapping. Mostly minor mid-clean fixes.TLDRAdded Hotkey for continuous cleaning for both controller and keyboardsTAB on keyboard, or Square on Controller (Xbox X)Flipped W/S From zoom to panning. Now WASD is panning. And Shift + W/S is zoom. You can also use + - to zo...
Steam News · Jun 18
Demo Patch 3 is live!Thanks a ton for the feedback and reviews over the last week. It's helped me rethink some of the systems i thought were good enough for a demo, or just wasn't on my radar atm.TLDR patch notes:Tool toggle press is in more places in the gamewas just in options before but it's also in ingame options. If its still reported as hard to find i'm going to maybe add a button on the hud...
Steam News · Jun 8
Demo Update 2This is the last of the critical stuff i wanted to jump on ASAP. The future stuff will be additional content and quality of life stuff :) Pan now works as expected on Deck / ControllersThe Pan toggle (L1) was bugged on the previous build and would try to Pan + rotate at the same time, resulting in you just seeing the camera panning. This is now working as expected on SteamDeck and all...
Steam News · Jun 6
Demo patch 1Whilst this demo is up I'll be patching and polishing stuff that either isn't working as expected, or that are causing trouble. To raise stuff, you can either pop into the discord or post here.Stickers fixesSome stickers were being spawned completely off the silicon64 carts, which meant that you couldn't hit 100% cleans. If you've had one of these carts that have decided to spawn with ...
Steam News · Jun 5
Cozy Game Restoration Passes 200k WishlistsI've been deep in next fest demo prep, but i really wanted to make thank you post for helping this game reach the 200,000 wishlist mark. It's been a cool journey so far and i'm excited to continue building, breaking and improving stuff with you all :)If you've shared or commented or liked a post or short, it's definitely made a difference.Big announcement...
Steam News · May 7
Playtest Kickoff times and detailsWoo! We're almost there! The build is all up and the button is being pressed 7AM Melbourne (Australia) time on the 8th. Because this is practically the front of the world clock, that means most of you might see this on the 7th. Here's the dates for some of the key timezones i've been asked about :)PST: 2pm (7th) BST: 10PM (7th)CEST: 11PM (7th)JST: 6AM (8th)It'll b...
Steam News · May 1
Steam Playtest updateHey everyone! I was supposed to launch the playtest later today (may 1st) buuut its been delayed by a week. Here's what happened in a video:Basically:I did all the building and stuff for windows, mac, and LinuxI uploaded them allWhen i submitted, I didn't include the actual windows build in the 'playtest' submissionWhich meant nothing was available to approveSo steam was likeW...