

Steam News · Sep 30
Hi everyone,With this update, Counter Clash finishes its Early Access period. This means it now includes the final missions, as well as a new Monceaux hero and many new boons. It also includes some additional game improvements. I'll keep an eye out for any issues that appear and fix them as soon as possible, perhaps with some additional QoL improvements. New FeaturesMission 11: Blood MagicMission ...
Steam News · Sep 9
Fixed a crash for Fahad mission 1 that came with the last patch.
Steam News · Sep 2
Release date: September 30thAfter long hours of toil, the game is ready to be shipped! Thanks to everyone who played and tested the game during Early Access. Making an RTS has been an exceptionally difficult challenge, and I couldn't have done it without the feedback and testing you provided. Unfortunately, I haven't been able to create all the features requested; especially translations would hav...
Steam News · Jul 22
I'm long overdue for an update, so here it goes!As some of you might have noticed, the publisher has gone bankrupt. It took a while for things to settle in these turbulent times, but now the game is fully back in my hands. I'm extremely grateful to have worked with them and that they transferred everything back; these things can end badly for a developer, but luckily it didn't, much thanks to the ...
Steam News · Apr 22
Patch overview - You can now pick a hero for certain campaign missions. - All campaign missions are rebalanced according to recent defence and eco updates. - Improved pathfinding and unit responsiveness. - Improved map selection in the battle mode. - Various balance changes and bug fixes. I'm working on the final features. Polishing a game is always a bit more work than one might think, but it's g...
Steam News · Mar 25
Added more graphic options: borderless vsync resolutions (when not in full screen, although I would recommend just scaling the window manually) Adjusted graphical assets to boost GPU performance
Steam News · Mar 23
Fixed some issues in mission 4: - Fixed a crash when playing the mission as Fahad. - Rebalanced the mission when playing as Monceaux. Balance changes and fixes for mission 8: - Artillery barrages are indicated on the environment again. - It takes longer for artillery barrages to start. - Longer intervals between barrages.
Steam News · Mar 12
Gameplay improvements: - Fixed some issues regarding moving single units. - Fixed an issue where opponents were not paying resources for Lumber Camps or Furnaces. - Fixed the visual element for Lumber Camps and Furnaces to correctly show what the workers are working on. - Added visual cues to show which mines an Energy Hub is connected to. - Fahad AI now also creates Markets. Balance changes: - Sp...
Steam News · Mar 2
Crash fixes: - Killing a certain variant of Rufus no longer crashes the game - Upgrading economy buildings while having the cheaper unit building upgrade boon equiped no longer crashes the game. Gameplay improvements: - Greatly improved army ordering when splitting and merging armies Visual improvements: - New projectile visuals
Steam News · Feb 17
Bug fixes: - Fixed an error when having a controller connected - Fahad tower upgrades are correct now - Fahad Free Farm Upgrade boon is changed to Improved Farms boon (farm upgrades cost 50 gold less) Visual changes: - New menu buttons