

Steam News · 6d
Changes: - Added Star Lounge pass seller right outside star lounge (in case you forget your pass!) - Moved bloom haven and pyramids closer to pearl island so you don't have to sail so far. - Boot seller now sells 3 boots from a set of random options. - Moon bar now sells high tech exchange key. - Nerfed Paladin armor.
Steam News · Oct 8
New: - New dream pod exit area. Changes: -cobalt now spawns in ice land after you kill the first boss. -removed red pill exit scenario. Bug Fixes: - fixed issue where port was not spawning.
Steam News · Sep 29
New Things: Club Moon Interlude Room New Goblin Mages Prism Sword Bug Fixes / Changes Imp skin provides more protection Removed music from town seller Fixed mana rifle not firing bug
Steam News · Aug 30
V0.10.0 — Changes, Additions & FixesChanges/Additions:Bloom Haven Castle outside area: once you have entered the castle, monster doors are unlocked (only have to clear the monsters 1 time).King Chest drops a random unique powerful spell.Priestess added in cupid land, bring a paladin soul to her and she grants you a powerful summoning ability.Several new adventurer starter armor of different colors...
Steam News · Aug 16
Part 1 includes a full overhaul of the opening section of Chapter 1, adding roughly 2–3 hours of new progression‑focused gameplay. (Part 1 covers everything leading up to defeating the first necromancer in the mines.) There are still a few tweaks and additions I want to make, but the updates are fun, stable, and in a good place, so I wanted to get them into your hands.I still have a handful of ide...
Steam News · Jul 19
After migrating the project to Unreal 5.8 and running a ton of testing, I’m now about halfway through the initial batch of meta‑progression updates. I expect most of the work to come together soon, and I’m genuinely excited to get these changes into your hands. I’m having a blast building this system, and it feels like a much‑needed upgrade to the game. Once the first wave is complete, I’ll roll t...
Steam News · Jul 4
New Things: - New Enemy Type: Carnival Strongman Changes: - Updated race event with option to end event if player fails. - added prize balloons to end of circus race. Bug Fixes: - Fixed portal spawning in wrong spots in theme levels. - Fixed remote triggered spawners were failing to trigger. - Fixed remote triggered spawners with mod counts triggering every time.
Steam News · Jul 3
Fixed issue where remotely triggered spawners were not executing spawn command.
Steam News · Jul 2
V0.8.1 - Exit portals were not spawning in some levels.
Steam News · Jun 28
0.8.0 NotesNew Features:New Lv 2 Staff: Necro Fire StaffMoney MagnetNew Environmental story telling NPC: LucianChanges:Items in bank are always grouped by class type.Increased drown tick time. Takes longer to take damage under water.Updated exit menu UI with more colors.Pearl Boots now have double jumping.Pearl boots grant immunity to elemental status effects.Sir Astro now has a shop name.Bug Fixe...