



0 followers · 0 likes · 0 posts today
Steam News · Oct 9
CK 1.3.0.6 - Hotfix Bug Fixes Fixed an issue that would prevent Steam Free Weekend players from entering a world.
Steam News · Oct 8
Grab your pickaxes and get ready for a Free Weekend filled with exploration, base building, boss battles, farming, fishing, magic, and secrets to uncover! Howdy, new Explorers, and welcome to the underground. We’re so excited for you to experience Core Keeper in our very first Steam Free Weekend since we launched in 1.0! What’s that? This is your first Free Weekend? Fear not! We’re here to tell yo...
Steam News · Oct 7
1.3.0.5 - Stability Patch Modding Water painted in the ModSDK's custom scene editor now uses its in-game color, making it easier to tell water types apart. Tiles without an icon in the ModSDK's custom scene editor now get a button preview generated from their tileset sprite sheet instead of an empty button. Added a "Hide Placeable Objects" toggle to the ModSDK's custom scene editor, which hides pl...
Steam News · Sep 30
Happy autumn, Explorers 🍂 We hope you're loving our latest update, Riders of the Underground! September has been a busy month for us, but we're so excited to be able to share all our hard work with you and we're very grateful for all the wonderful feedback you've been giving us. So, without further ado, let's get into this community update! Riders of the Underground Launch! Riders of the Undergrou...
Steam News · Sep 30
1.3.0.4 - Hotfix Bug Fixes Fixed spike traps, drills and certain other hazards not dealing damage. Fixed some traps and other continuous damage sources having a short delay before doing their first damage tick.
Steam News · Sep 29
1.3.0.3 - Stability Patch Gameplay Mounts are no longer permanently removed when attacked by bosses. Game Balance Increased the figurine drop chance for Void Caveling, Void Caveling Shaman, and Void Caveling Brute. Modding Increased the ghost component cap from 256 to 512. Made necessary runtime changes to add support for PugText previews in the ModSDK. Added an event, ECSManager.BeforeInitialEnti...
Steam News · Sep 22
CK 1.3.0.2 - Hotfix Bug Fixes Fixed an issue where drills would cause damage on the first game tick after receiving power. This broke some circuitry builds that rely on drills for item sorting.
Steam News · Sep 21
We’ve just reached the first stop on the Road to the Maw, which means it’s time to saddle up and head on out in Riders of the Underground! This major content update brings some exciting new features to the ancient and mysterious world of Core Keeper, including all-new ways to explore. Find out more about what to expect in 1.3 and learn more about our roadmap and upcoming content below!
Steam News · Sep 21
1.3.0.1 Major Update - Riders of the Underground Gameplay New sub-biome: Moss - Found in the Forgotten Ruins biome. New cattle: Orex - Found in the Moss sub-biome. All cattle can now be turned into mounts by using the following new items on them: Saddle Racing Saddle Minions now persist indefinitely instead of expiring. Introduced 2 new talents to the Summoning skill tree to reflect this behavior,...
Steam News · Sep 11
I'm really going to need to set aside some time to play through lots more of Core Keeper - because they keep rolling out some excellent updates to it. Read the full article here:
Steam News · Sep 10
Giddy up, Explorers 🤠 Core Keeper’s 1.3 Update, Riders of the Underground, is coming on September 21st! We’re so excited to be bringing you an update with a whole host of new features and content that you’ll be able to enjoy across all stages of your underground adventure. From all-new ways to traverse the underground on rideable mounts, to a new sub-biome and improvements to the Mage & Summoner p...
Steam News · Aug 31
August has been a month of exciting announcements and teasers for Core Keeper, and we're so excited to recap all this fun activity for you, Explorers. Let's jump straight in with the big news... Road to the Maw Announcements! We just announced our next 3 major content updates! Find out about the Road to the Maw in our official announcement Steam post here. We want to make the Road to the Maw an un...
Steam News · Aug 27
There's always something new to discover in the underground and it looks like our wayward Explorer found the perfect test subject for their latest creation! 👀 A transcript of this journal entry has been provided below the image. Notes From the Underground #7 - Yee-Haw! Every time I think I’m familiar with a certain corner of ...
Steam News · Aug 13
Introducing “Road to the Maw” – our next 3 major content updates for Core Keeper! We’re so very excited to share our plans with you in more detail below, and you’ll find an overview in the roadmap image in this post (it’s also visible on our Steam store page!). What is the Road to the Maw? The Road to the Maw consists of 3 interconnected major content updates! Originally, we planned for this to be...
Steam News · Jul 31
Hey Explorers, we hope you're having an awesome summer. We don't know about you, but here in the Northern Hemisphere, it has been incredibly warm and bright. You might be aware that in Sweden, it's customary for us to take some vacation time over the summer, and this is something we do as a business to ensure we're rested and reinvigorated for the remainder of the year. We've been spending some ti...
Steam News · Jun 30
Hi Explorers! It's shaping up to be a scorcher of a summer here in the Northern Hemisphere. It's so hot, it's making the Desert of Beginnings look cool 🌞 We've got lots of fun community activity to share with you from the month of June, starting with a fun video that we hope some of our newer community members found useful! Resizing Tool Areas There are some Core Keeper tips and tricks that even v...
Steam News · Jun 8
1.2.1.5 - Hotfix Bug Fixes Fixed a crash caused by interacting with S.A.H.A.B.A.R.'s summoning console.
Steam News · May 27
1.2.1.4 - Stability Patch Bug Fixes Fixed an issue that caused Beds to kick players out after one frame. Fixed an issue where it was possible to hold to craft items from boss statues before they were unlocked. Enemies that destroy tiles when they spawn can no longer destroy unbreakable tiles. For real this time! Fixed a crash caused by interacting with the S.A.H.A.B.A.R summoning console.
Steam News · May 20
1.2.1.3 - Stability Patch Gameplay The following items can now be picked up with a hoe or shovel: Explorer Proximity Sensor Enemy Proximity Sensor Materializer Steam Achievements will no longer trigger if use of console commands is detected during a game session. Modding When creating a new Pooled Mod Graphical Object Bank instance, the default sizes will now be 8 for Initial Size, 8 for Max Free ...
Steam News · May 7
1.2.1.2 - Stability Patch Gameplay Circuits, conveyor belts, drills, doors, levers, turrets, and pressure plates now regenerate health over time, matching the behavior of other placeable objects. Audio Added a Master volume option. Miscellaneous Suppressed excessive log warnings about host not keeping up with the update frequency target. Bug Fixes Sprinklers now keep the ground watered even when n...