

Steam News · Jan 25
Hello to all Blitzkrieg mod fans! There hasn't been any update for quite a long time. That is because the mod is pretty much "finished" in terms of content but that doesn't mean that everything works perfectly. There have been suggestions, bug reports and QoL changes requests on our Discord channel. I don't have much that much free time in my life anymore to make updates every other month, but Tig...
Steam News · Jan 14, 2025
Merry Belated Christmas and Happy New Years, fellow Blitzkriegers! We hope you all got to spend time with your loved ones over these holidays and had whatever end to the year you desired, be it exciting, cozy, calm, or filled with champagne. We toast to your health and the health of your families and friends! First, a word fr...
Steam News · Jan 12, 2024
Merry (belated) Christmas and Happy New Year's, BK Fans! We hope you all is well with you and your families. To get the year started, we have another small patch that contains some general changes, some changes with RE Doctrine, and some bug-fixes. I know this patch seems small but please keep in mind we're also running a beta to test what may end up being one of the biggest improvements to the mo...
Steam News · Oct 11, 2023
Hello to all Blitzkrieg fans! I’m happy to announce Blitzkrieg Mod's newest 5.3.4 Beta Patch. It’s a relatively small patch that is mostly concerned with bug fixes, detailed below: Changelog: Allies: Fixed an exploit where you could bypass the limit of 1 for US snipers. SAS squad no longer has inconsistent detection radius. When CW captures Pak36, it will no longer lose camo ability. Penetration v...
Steam News · Oct 5, 2023
Hey all BK Fans! I know it's been quite lately so I just wanted to touch base with you guys and tell you our beloved mod is very much alive. Join me by the fire, won't you? Development continues apace, albeit at a slower pace. This is because two of our dev members have had things come up in their personal lives that take p...
Steam News · Aug 21, 2023
Hi all, I'm Walderschmidt, the new developer communications specialist. The developer team noticed that even though communication with the community has improved since they moved their focus from the now ghost-town forum to the BK Official Discord, lots of players still use the steam forum to communicate their thoughts, feedback, ask questions, and talk about the mod. Unfortunately, given the fact...
Steam News · Sep 14, 2020
Hello everybody! Almost a year has passed since we've embarked on a project that would fundamentally change the mod. For those of you just finding out about these changes and the "beta" now, here's a quick catch up: For years BK has had a lot of trouble staying balanced between Axis and Allies. About a year and a half ago a survey was released to test a hypothesis on why the balance was always so ...
Steam News · Mar 26, 2019
Hello to all Blitzkrieg fans! With a bit of a delay (sorry for that) we officially announce the release of 5.1.7 update for the Blitzkrieg mod. This patch generally fixes bugs, things that were meant to be changed before but were forgotten and unintended changes. It also focuses on addressing the complaints of Tigers being too useless along with some other balance tweaks. For more detailed informa...
Steam News · Nov 30, 2018
Hello to all our fans! After 6 beta versions we've finally released the 5.1.6 version of Blitzkrieg Mod! There are quite a lot of changes and we will publish here just the changelog, if you're interested in more detailed info and reasoning behind the bigger changes, visit our forum here ( We hope you will enjoy this one! General: - Added PE ...
Steam News · Aug 26, 2018
Hello everyone! After many Beta versions, we are updating our live version of Blitzkrieg Mod to version 5.1.5 today! Changelog: General: - increased penetration values vs read armor - artillery units revised: - changed ranges based on arty type - created differences between rocket and shell artillery - artillery deals less damage to vehicles/tanks (except for direct hits, those deal more damage th...