

Steam News · Dec 18, 2022
Update 5.4 is now live! This update features performance improvements, new and reworked classic maps, AI behavior improvements and difficulty scaling adjustments, Commonwealth faction design changes and a round of general balance tweaks! Update highlights Performance improvements - optimizations have been made to our custom script-based mechanics and AI. Expect a less stuttery experience and a muc...
Steam News · Jul 16, 2022
Update 5.3 is now live! This update features a global restructure of AI difficulty scaling, further improvements to the game lobby, unit and faction balance and design tweaks, the return of in-combat repairs and camouflage, campaign improvements, new infantry skins and more! User Interface Company of Heroes: Back to Basics offers 8 possible CPU Player difficulty levels: Easy → Normal → Hard → Adep...
Steam News · Jul 16, 2022
Update 5.3 is live now! Here’s a list of the changes coming in this update. Part 1 Summary, AI, Balance Changes & Bug fixes Infantry skins 2.0 Replaced all infantry models and skins with new, more optimized and higher quality versions. Some highlights: All uniforms are historically accurate. Infantry squads in general feature...
Steam News · Sep 11, 2021
Update 5.2 is live now! This update features significant AI changes, major improvements to tanks and vehicles, changes to overall combat pacing, fixes to target prioritization, unit and faction balance tweaks, and more! A recurring trend we observed was that lategame gameplay was heavily dominated by infantry. Most tanks and vehicles were primarily used as secondary defensive tools, as their main ...
Steam News · Sep 11, 2021
Update 5.2 is live now! Here’s a list of the changes coming in this update. Part 1 Summary & User Interface Gameplay & Balance Resourcing & economy Global base manpower income: +246 → +261 manpower/minute Global starting manpower reduced by 135 Global unit upkeep cost multiplier: 0.6 → 0.725 Global balance changes Global infa...
Steam News · Sep 11, 2021
Update 5.2 is live now! Here’s a list of the changes coming in this update. Part 1 Summary & User Interface Part 2 Gameplay & Balance AI Starting from Update 5.2 the linear difficulty scaling of AI bonuses is as follows: Easy → Normal → Hard → Adept → Ex...
Steam News · Jul 28, 2021
We've deploying a small patch that addresses the reported desync issues! Desync One of the major issues that has been reported since the release of Back to Basics 5.0 was that players were experiencing desynchronization (desync) while playing with their friends. Desync is a problem where the game state becomes different for some or all players, meaning that a player can observe a completely differ...
Steam News · Jul 11, 2021
Update 5.1 has arrived with many crucial bug fixes to campaigns, major changes to the overall AI difficulty, and balance tweaks! Bug Fixes A highlight of this patch is the addressing of major issues related to the Tales of Valor campaigns. These issues were caused by the incorrect loading order of files that arose with our Steam release build specifically. Thanks to your enthusiastic feedback we w...
Steam News · Jul 4, 2021
We're deploying a small patch that addresses some of the reported bugs and balance concerns. Bug Fixes Fixed some issues with Japanese and Korean localization files not being recognized. Tank Traps rebalance Tank traps and Roadblocks have seen a significant reduction in durability to ease breaking through defensive lines and blocked off areas. Demolition Charges, Goliaths, Satchel Charges, and oth...
Steam News · Jul 3, 2021
Intro There have been many questions regarding AI functionality, bonuses, and features. This article aims to cover this topic in detail, please let us know if there are any follow-up questions! General summary of AI improvements Major new and replaced AI features include: Control of all infantry combat. Control of vehicle combat. Control of barrage units. Control of British HQs. Control of retreat...