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Steam News · Jul 30
* Added steam workshop support and greatly expanded the modding possibilities in game. Simply subscribe to a mod on steam, and the option should appear in game for you to select when starting a legacy. * Also added support for “Universe” mods, in which the universe mod can be subscribed to in steam to essentially allow you to pre-select all the desired mods you want to use* Lots of in-game guides ...
Steam News · Jun 6
Fixed the problem where scouted ratings would not show up on the recruiting board's recruit rows. Added option for no report and overwrite report on the recruiting board.
Steam News · Jun 6
* Percentage records now require a minimum number of attempts to qualify, and existing leaderboards are cleaned of fluke single-attempt entries on load. * Fixed the coaching agent so a more prestigious job is never called a "step backward" — top programs now cap at "Qualified," and the unimplemented loyalty-hit warning was removed. * can now sort when viewing detailed contract info, by actual/expe...
Steam News · Jun 4
* added remembered-tab system for popup navigation * added data export from the legacy menu for all kinds of data * Added new "School Fit" and "Max Interest" recruit scores (plus head-to-head "Lead" versions) that you can sort the recruit list by and see on each recruit row. * Added the ability to set player practice choices within team templates, allowing you more customization in how players tr...
Steam News · May 14
hotfix to prevent AI recruiting being on for user teams at the start of a new legacy.
Steam News · May 13
* Player satisfaction now tracks a fifth axis — School Fit — built from the team's grades on whatever the player actually cared about during recruiting (academics, atmosphere, coaching, proximity, etc.). Players who chose a school for those reasons stay content there even if playing time or money is tight. ChampionshipContender now feeds team-success expectations alongside Team Prestige, and every...
Steam News · May 1
Added advanced matrix rotation system — a 20-period grid where users can control exactly when each player is on court and at which positionAdded foul trouble settings to the rotation system - can now set when you want players to sub out due to foul troubleRevamped the Game Preview screen dramatically - check it out!Added conference modding - can now use custom conference files to get accurate conf...
Steam News · Mar 26
* fixed display bug with coach quick action hours not updating * fixed bug with sorting messing up the "move to next player" button not following the sorted order * fixed bug with saved recruit filter causing crash when the previous saved filter is one that you hadn't actually purchased * fixed a few other potential causes of crashes related to recruiting
Steam News · Mar 25
added new recruit filter that allows to set minimum player ratings for each type of rating to search for each recruitadjusted functionality for the rotation to help prevent players from consistently exceeding their assigned rotation minutes.removed some possibilities for infinite loops causing rotation freezesupdated the height values for starting players for each legacy to prevent SF, PF, and C f...
Steam News · Mar 18
fixed bug with schedule customization not adding games properly fixed UI formatting on roster screen when viewing team popup fixed ui formatting for recruiting search list (recruit portal) adjusted text for offer contract/offer scholarship tooltip UI