

Steam News · Aug 20, 2025
A few months ago, I ported Cogs from a custom C++ engine I wrote in 2008 to Unity. That's made the game easier to maintain and also opened the doors to make it easier to localize to East-Asian languages. I'm happy to announce that today's build makes Cogs available in Chinese, Japanese and Korean and also fixes some of the text rendering bugs in Russian. As always, feedback is appreciated! If you ...
Steam News · Jul 18, 2025
As I ported Cogs from the old 2009 engine to Unity, it was too much to get all to old localization files working at the same time. I took some time over the last few weeks to completely overhaul the font rendering system, allowing me to offer Cogs in all these languages! English German Spanish French Italian Dutch Polish Portuguese Russian As part of this change, I've moved all font rendering to u...
Steam News · Jun 27, 2025
For anyone who was having trouble triggering the "Full Speed Ahead" achievement, try again. If it's still not working, don't hesitate to send a bug report to support@lazy8studios.com
Steam News · May 27, 2025
Cogs from Lazy 8 Studios originally released back in 2009, and gained a Native Linux version back with the Humble Indie Bundle 3 in 2011. Now, 16 years or so later, the developer has give it a small remaster. Read the full article here:
Steam News · May 19, 2025
I recently took some time to port Cogs over to an entirely different code base -- from a custom C++ engine I wrote 16 years ago to C# on Unity. Thanks to a few folks on the forums who have helped me hunt down some launch-day bugs and encouraged me to support the legacy Cloud Save data. This version should be better in just about every way -- snappier, higher-resolution, and more aligned with moder...
Steam News · Nov 8, 2012
Hey, Mountain Lion users -- thanks for your patience while we worked around some bugs in the OSX 10.8 graphics drivers. With the newest changes, I've fixed the flickering borders that could sometimes show up in fullscreen mode. I also modified shadow rendering to bypass a graphics driver bug that was causing a really tragic crash.
Steam News · Jun 13, 2012
Come with me, back into the distant past. Don't mind that wibbly blurry effect and that "WooOOoOOooOO" noise, that's just what happens when you go back in time. We're almost there. All you have to do is click this link and make the transition to April 4 2011! I've always wanted to say that. If you just took the trip, you'll know exactly what I'm talking about. You'll also have a good idea as to ...
Steam News · Mar 19, 2012
Another bag of indies are up for grabs at a price of your choosing in 'The Humble Bundle for Android 2,' launched today with Canabalt, Cogs, Zen Bound 2 and Avadon: The Black Fortress--plus Swords & Soldiers if you beat the average. Don't be fooled by the name; it does pack PC, Mac and Linux editions of them all too. Hit up HumbleBundle.com to buy it, where you'll get DRM-free downloads of Avadon,...
Steam News · Dec 20, 2011
The new Humble Indie Bundle is terrific. For a price of your own choosing, you can get indie gems Super Meat Boy, Bit. Trip Runner, Jamestown, Shank and Nightsky, as well as Cave Story + and Gratuitous Space Battles for paying more than the average selling price. Today, the folks behind the bundle announced that they've added a new batch of games for anyone who pays more than the average price, w...
Steam News · Oct 10, 2011
PlayStation Network has a lot more indie games than you might expect. For example, Steam/iOS darling Cogs is available as a completely free-to-play multiplayer game on your PS3. The only thing is, it's hidden within the confines of PlayStation Home. Gaming is a big push for Home, especially with its upcoming redesign. However, I had to ask Jack Buser, director of Sony's PS3 social network, why dev...