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Steam News · Aug 4
Hey Everyone, Today`s update focuses on redesigning the tutorial based on your feedback.The tutorial is now entirely optional, allowing you to jump straight into any campaign, and it has also been heavily redesigned from start to finish.The opening section is much shorter, much of the dialogue has been rewritten, new voice acting has been added throughout, and most of the optional historical cinem...
Steam News · Jul 30
Hello everyone,Our first major update since the 1.0 launch is here, and it's one of the biggest updates we've released so far. This update introduces several new features and dozens of fixes based on your feedback on Discord and our forums.To start things off - we've fully redesigned the Unit Leveling system, making experienced armies far more valuable throughout your campaigns.Another major addit...
Steam News · Jul 24
Hello Everyone,Thanks to your support, we’re officially at 1.0!Since entering Early Access, we have been hard at work releasing weekly updates, expanding the game, and adding dozens of features based on your feedback.One of the most requested additions has been a Sandbox Mode, and we are very happy to confirm that it is now available with the 1.0 launch! We heard your requests for a sandbox mode, ...
Steam News · Jul 22
Hey everyone,First, thank you once again for all your feedback, bug reports, and continued patience.Today’s update fixes the last remaining major crash issue - specifically, the infamous loading-screen crash, which has finally been resolved.This crash usually affected players during longer sessions, particularly when repeatedly switching between the world map and RTS mode.This issue took months to...
Steam News · Jul 22
Hey Everyone,How is City States different from our previous games?This is one of the most commonly asked questions, so let’s dive into it.First, a small disclaimer: this is a passion project. I handle most of the development myself, with two helpers. It is not profitable and does not come close to minimum wage.My goal is to improve and expand with every new title. Each game explores a different hi...
Steam News · Jul 20
Hey Everyone,Time to take a look at today’s major update and how it significantly changes the mid and late game experience.To start things off - any of the player`s armies can now engage in RTS combat, instead of requiring a hero. A hero`s presence in a city still allows that city to be defended, but now simply having an army near a city will do the same. This opens up a lot more strategy as your ...
Steam News · Jul 14
Hey everyone,After all the work over the past few months, we`re finally in a much happier place with City States - from performance and visuals to gameplay. The game has come a long way during Early Access, and your reports, feedback, and support have helped a lot along the way.This week`s update continues that work, with a focus on world map performance, visual improvements, camera scrolling, and...
Steam News · Jul 8
Hey everyone,We have another update for you this week, focused on three main areas: the tutorial, world map visuals, and world map performance.The biggest part of this update is a major rework of the tutorial. The prologue and first half hour of the game have been redesigned, a lot of dialogue has been shortened, voice acting has been re-recorded where needed, and the early Genoa and world map cha...
Steam News · Jun 26
Hey Everyone,We have another solid update for you this week - focused mostly on UI improvements, especially on the world map.The biggest part of this update is the reworked Trade Goods UI. The world map trade goods bar is now cleaner, easier to read, and shows more useful information, including monthly production and trade agreement consumption.We`ve also reworked the Resources UI, with a major ro...
Steam News · Jun 25
City States: Medieval is 20% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.