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Steam News · Aug 3
Season 0 · Patch 0.2.5 🐧🍎 CITADEL ZERO RUNS ON LINUX, STEAMOS AND MACOS Native builds for Linux / SteamOS and macOS (Apple Silicon and Intel) are live. Same game, same save, same servers. Your progress follows you — the account lives on our servers, so you can start a run on Windows and pick it up on a Steam Deck. Cross-platform duels — Ascension matches run between any two platforms. We prove it ...
Steam News · Jul 29
Season 0 · Patch 0.2.4 🎰 THE SUMMON REVEAL, REBUILT Total mystery — the entire carousel now spins FACE DOWN. Nothing reveals a card's rarity or rank until it flips: same neutral card back for everyone, white cracks leaking light, a heartbeat of freeze… and the colour is born the instant the card turns. Every rarity earns its moment — commons flip quick and clean, epics crack open in violet, legend...
Steam News · Jul 26
Season 0 · Patch 0.2.3 ⚔️ ASCENSION — MATCHMAKING QUICK MATCH replaces "PLAY VS BOT". One button: it queues you against a real Architect, and offers you a bot if nobody turns up. No code to copy, no friend to wait for — hosting a shard by code is still there for playing with someone specific. You see who you're facing — the "opponent found" screen now shows both players' real Steam name and avatar...
Steam News · Jul 23
Season 0 · Patch 0.2.2 ✨ IMPROVEMENTS Redesigned in-game tower panel — click a placed tower and you now see its stats as base → effective with a colour-coded delta chip (green buff / red debuff), an effective-DPS line, and a live buff/debuff tray. In Contracts every augment boosting that tower gets its own chip, and the tray scrolls (mouse wheel over it, or drag) when there are a lot. Icons read a...
Steam News · Jul 21
Season 0 · Patch 0.2.1 Sharper augment choices, a menu you can read, and a way to tell us when something breaks. 🔥 MAXED-OUT AUGMENTS BURN OUT OF THE POOL Some augments used to overstay their welcome — RIFT SPLINTER's card read 100% and it was still eating a slot in your three choices. That's fixed, and now it's a moment. They leave the instant another copy would be pointless — not at some round p...
Steam News · Jul 20
Season 0 · Patch 0.2.0 Your rivals just became readable, Architect. 🏆 LEADERBOARD — INSPECT A RIVAL'S FULL BUILD Their talents, as the actual talent tree — inspecting a player on the Contracts board now shows their build as the real tree: the three lane backdrops, the full node hierarchy, and the connectors lit along the exact path they took. You read a rival's spec the same way you read your own....
Steam News · Jul 20
Season 0 · Hotfix 1.2 (0.1.2) Recalibrated the long guns, Architect. Duels should be fought, not deleted. ⚔️ ASCENSION BALANCE These changes apply ONLY to the Ascension mode (1v1 duels, vs-bot and Training). Chronicle and Contracts keep the full-power versions — nothing changes in PvE. MONOLITH It could one-shot nearly every unit from across the map — and pierce an entire lane doing it. Damage in ...
Steam News · Jul 19
Season 0 · Patch 1.1 (0.1.1) Tightened the response times, Architect. The citadel now answers the instant you speak. ⚡ RESPONSIVENESS Your account lives on the server — that keeps every reward and score cheat-proof, but some actions waited on the server round-trip with no feedback. They now react the moment you click. Summons — clicking SINGLE PULL / ×10 PULL now reacts instantly : the portal dims...
Steam News · Jul 18
Season 0 · Patch 1 (0.1) First report's in, Architect. Adjustments follow. ⚖️ BALANCE WANE Its max-HP drain had no real cap — a single tower could strip nearly a target's entire health pool, trivializing tanks and bosses. It's now rank-capped, and stacking multiple WANEs is bounded. Per-tower drain cap: 99% (flat) ⇒ 12% / 15% / 18% / 21% / 24% / 27% (D → SS) Level 5 — Soul Siphon cap bonus: none ⇒...
Steam News · Jul 16
// SENTINEL-7 // OPEN FREQUENCY // ORIGIN: CITADEL ZERO The planet is dead. The cities are dust, the sky the colour of old rust. Out in the ruins the watchers are moving — patient, mutated, closing on the one structure that still holds power. The last citadel. Its lights are still on. Its archive still answers. It has been waiting a long time for someone to take command. That's you. The Architect....