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Steam News · 8h
Hi everyone!Since yesterday, I've pushed out about 10 more small updates. Here's what's changed:1.Increased Rocket Battery damage to 110, expanded its range to 2 to 4 tiles, and raised its EN cost to 200 (affects: Onager, Light Carrier).2.Changed the Lycurgus company's Mech Primacy tradition to grant +1/2/3 starting level to mechs purchased from the Arms Dealer and Armory.3.Changed the Fire Blosso...
Steam News · 1d
Hi everyone!Since yesterday, I've pushed out about 10 more small updates. Here's what's changed:1.Ship captains now receive an EXP reward upon successfully seizing an enemy unit.2.When starting a new game with the Lycurgus company, players will now be asked whether they want to disable the tutorial.3.The opening dialogue now informs players of that protagonist's win condition.4.A few characters wh...
Steam News · 2d
Hello everyone!There are currently several major issues with the factionwar system:1.Factions clash frequently early on, before the player's power has had time to develop.2.Within a single year, the situation snowballs into overwhelming dominance, with one side completely crushing another, leaving the two weaker factions holding nothing but their capitals.3.A faction reduced to just its capital st...
Steam News · 3d
Hi everyone!Since yesterday, I've pushed out about 20 more small updates. Here's what's changed:1.Fixed a bug where black hole data from one battle could carry over into subsequent battles.2.Faction leaders will now deliver a series of dialogue hints throughout C.E.29 warning of the game's approaching end.3.Fixed a bug where switching item users during squad item use, then clicking the Use button,...
Steam News · 4d
Hi everyone!Since yesterday, I've pushed out about 10 more small updates. Here's what's changed:Moved the squad Split Up button to the main action menu. Squads no longer need to choose between moving as a whole squad or splitting up first.When hovering over a planet on the world map, you can now preview available missions and their star ratings. If a new recruit can be obtained there, it will show...
Steam News · 5d
Hi everyone!Over the past 18 hours, I've been keeping a close eye on the community and pushed out nearly 10 small updates. Here's a summary of what's been changed.1.Fixed a bug some players experienced where the mouse cursor would shake.2.Changed the default video setting to windowed mode.3.Fixed a bug where the Mech Primacy and Fleet Primacy company traditions weren't applying their unit price di...
Steam News · 6d
Hi everyone!After three long years of work, I can finally announce that Chaos Front has officially launched!No spoilers here, just go dive into the Centersea War for yourself!If you run into any bugs, please let me know through the Steam community or Discord. Aside from sleep, I'll be keeping an eye on the community all week, and I'll fix any reported bugs as fast as I possibly can.If you hit a bu...
Steam News · Aug 25
Hi everyone!Chaos Front will officially launch on September 3rd. I've replaced the old store assets with the latest gameplay videos and screenshots, which you can now see on the store page.After three long years of development, the journey is finally coming to an end. Thank you to my long-time supporters and to all the new fans who have shown their love for the game. This is a work I've poured my ...
Steam News · Jul 30
Hi everyone!This month I completed the faction campaigns and finished the last of the character portraits. The game now has over 60 unique missions and more than 40 repeatable campaign battles. For an SRPG, I think that counts as a solid amount of content.The largest remaining piece of development is the game endings. The two protagonists can trigger 8 different endings, and the storylines for all...
Steam News · Jun 29
Hi everyone!The missions for Hongyu's storyline are nearing the end of development (about one more week to go). The remaining major content for the full game includes the faction battles and ending events. On the art side, all that's left is a dozen or so character portraits and some UI elements. I'm hoping to bring the game to completion in early September and officially present it to everyone.Th...