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Steam News · 1d
Evil Empire discusses how it reached the final form of Castlevania Belmont's Curse, with experiments ranging from Dark Souls to Dead Cells. Read the full story on PCGamesN: Castlevania Belmont's Curse swung between Dark Souls and Dead Cells to find the form that "feels good in your hands"
Steam News · 1d
I got off to a bit of an awkward start with Castlevania: Belmont's Curse when it first booted to a black screen. A few minutes of troubleshooting later, I deduced that the game wouldn't display on a monitor with its refresh rate set higher than 120 Hz. Easily solved, but I kept thinking of that quirk when I selected the in-game 120 fps cap and then watched the game jarringly lurch down to a lower ...
Steam News · 3d
Rose Belmont is not her father. Rose is something new: the next generation of the legendary vampire hunters spending her life trying to step out of Trevor's shadow, to be seen as the self-reliant woman she is. Any monster that faces her is surprised to see a young girl, not the grizzled old man they've grown used to. But, despite these expectations, despite the long shadow her family tree casts, R...
Steam News · 3d
Few franchises have done more for gaming than Castlevania. Since it first rose to prominence in 1986, few games in the genre have matched the addictive gameplay that helped define the latter half of the 2D action-adventure space. Pairing a storied franchise like Castlevania with a proven action-adventure developer in Evil Empire, backed by KONAMI’s blessing, delivers a full return to form in Castl...
Steam News · 4d
Edwin came up the ladder to my office last week to remind me that my quarterly Maw Safety Certification was up for renewal. Without an in date health and safety and wild eldritch creature control license, I'm not allowed to remain in the Treehouse and we have to shut down the site. So, today I'm down in the Maw's chamber coaxing it to hock up some globules of games. Edwin's here, of course, though...